Struct bevy_inspector_egui::widgets::InspectorQuery[][src]

pub struct InspectorQuery<Q, F = ()>(_);
Expand description

Executes Queries and displays the result.

You can use any types and filters which are allowed in regular bevy queries, however you may need to specify a 'static lifetime since you can’t elide them in structs.

use bevy::prelude::*;
use bevy_inspector_egui::{Inspectable, InspectorPlugin};
use bevy_inspector_egui::widgets::InspectorQuery;

struct Collider;

#[derive(Inspectable, Default)]
struct Queries {
  colliders: InspectorQuery<Entity, With<Collider>>,
  root_entities: InspectorQuery<Entity, Without<Parent>>,
  transforms: InspectorQuery<&'static mut Transform>,
}

fn main() {
    App::build()
        .add_plugins(DefaultPlugins)
        .add_plugin(InspectorPlugin::<Queries>::new())
        .run();
}

Trait Implementations

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The Attributes associated type specifies what attributes can be passed to a field. See the following snippet for an example: Read more

This methods is responsible for building the egui ui. Returns whether any data was modified. Read more

Displays the value without any context. Useful for usage outside of the plugins, where there is no access to the world or EguiContext. Read more

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