Struct bevy_inspector_egui::reflect::ReflectedUI [−][src]
pub struct ReflectedUI<T>(_);
Expand description
Wrapper type for displaying inspector UI based on the types Reflect
implementation.
Say you wanted to display a type defined in another crate in the inspector, and that type implements Reflect
.
#[derive(Reflect, Default)] struct SomeComponent { a: f32, b: Vec2, }
Using the ReflectedUI
wrapper type, you can include it in your inspector
and edit the fields like you would expect:
#[derive(Inspectable, Default)] struct Data { component: ReflectedUI<SomeComponent>, // it also works for bevy's types timer: ReflectedUI<Timer>, }
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
type Attributes = ()
type Attributes = ()
The Attributes
associated type specifies what attributes can be passed to a field.
See the following snippet for an example: Read more
This methods is responsible for building the egui ui. Returns whether any data was modified. Read more
Displays the value without any context. Useful for usage outside of the plugins, where
there is no access to the world or EguiContext
. Read more
Auto Trait Implementations
impl<T> RefUnwindSafe for ReflectedUI<T> where
T: RefUnwindSafe,
impl<T> Send for ReflectedUI<T> where
T: Send,
impl<T> Sync for ReflectedUI<T> where
T: Sync,
impl<T> Unpin for ReflectedUI<T> where
T: Unpin,
impl<T> UnwindSafe for ReflectedUI<T> where
T: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
pub fn vzip(self) -> V