pub struct DynamicInstanceIndex(pub u32);Tuple Fields§
§0: u32Trait Implementations§
Source§impl Clone for DynamicInstanceIndex
impl Clone for DynamicInstanceIndex
Source§fn clone(&self) -> DynamicInstanceIndex
fn clone(&self) -> DynamicInstanceIndex
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for DynamicInstanceIndex
impl Component for DynamicInstanceIndex
type Storage = TableStorage
Source§impl Default for DynamicInstanceIndex
impl Default for DynamicInstanceIndex
Source§fn default() -> DynamicInstanceIndex
fn default() -> DynamicInstanceIndex
Returns the “default value” for a type. Read more
impl Copy for DynamicInstanceIndex
Auto Trait Implementations§
impl Freeze for DynamicInstanceIndex
impl RefUnwindSafe for DynamicInstanceIndex
impl Send for DynamicInstanceIndex
impl Sync for DynamicInstanceIndex
impl Unpin for DynamicInstanceIndex
impl UnsafeUnpin for DynamicInstanceIndex
impl UnwindSafe for DynamicInstanceIndex
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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Source§impl<C> Bundle for Cwhere
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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
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