pub struct TemplatePlugin { /* private fields */ }Implementations§
source§impl TemplatePlugin
impl TemplatePlugin
sourcepub fn with_template<T: Component, Marker>(
self,
label: T,
template: impl IntoTemplate<Marker>,
) -> Self
pub fn with_template<T: Component, Marker>( self, label: T, template: impl IntoTemplate<Marker>, ) -> Self
Examples found in repository?
examples/app.rs (lines 15-29)
13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
fn main() {
App::new()
.add_plugins(TemplatePlugin::default().with_template(
// Spawning a Zombie will spawn the following components:
Zombie,
(
// This only runs once.
|| Health(100),
// This runs every time a `Health` component is updated,
// and it's guraranteed to run after the `Health` component is updated.
|entity: In<Entity>, health_query: Query<&Health>| {
let health = health_query.get(*entity).unwrap();
Damage(**health * 2)
},
),
))
.add_systems(Startup, setup)
.add_systems(PostUpdate, debug)
.run();
}Trait Implementations§
source§impl Default for TemplatePlugin
impl Default for TemplatePlugin
source§fn default() -> TemplatePlugin
fn default() -> TemplatePlugin
Returns the “default value” for a type. Read more
source§impl Plugin for TemplatePlugin
impl Plugin for TemplatePlugin
source§fn ready(&self, _app: &App) -> bool
fn ready(&self, _app: &App) -> bool
Has the plugin finished its setup? This can be useful for plugins that need something
asynchronous to happen before they can finish their setup, like the initialization of a renderer.
Once the plugin is ready,
finish should be called.source§fn finish(&self, _app: &mut App)
fn finish(&self, _app: &mut App)
Finish adding this plugin to the
App, once all plugins registered are ready. This can
be useful for plugins that depends on another plugin asynchronous setup, like the renderer.source§fn cleanup(&self, _app: &mut App)
fn cleanup(&self, _app: &mut App)
Runs after all plugins are built and finished, but before the app schedule is executed.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl Freeze for TemplatePlugin
impl !RefUnwindSafe for TemplatePlugin
impl Send for TemplatePlugin
impl Sync for TemplatePlugin
impl Unpin for TemplatePlugin
impl !UnwindSafe for TemplatePlugin
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World.