pub struct Choice {
pub text: String,
pub index: usize,
pub tags: Vec<String>,
pub sticky: bool,
pub source: Option<SourceLocation>,
}Expand description
The runtime types that appear in bevy-brink’s own public signatures,
re-exported so consumers can name them without depending on brink-runtime:
FlowInstance, Program,
Choice, Step’s
return, RuntimeError’s error,
FallbackHandler for the “no bindings” advance path, the scoped
story-state types a host needs to build a policy and a per-step routing
view (see docs/scoped-flow-state-spec.md): WorldPolicy, Scope,
PolicyError, and ContextView (usually built via
flow_context_view instead of by hand) — and the per-entity durability
types produced/consumed by BrinkGlobals::save_state/load_state and
save_flow_state/load_flow_state (F6.3, see the globals module’s
“Save/load” docs): SaveState and LoadReport.
World is deliberately absent here — it collides with bevy::prelude::World
under a glob import, so it is re-exported under the alias BrinkWorld.
A single choice presented to the player.
Fields§
§text: String§index: usizePosition among the choices presented — the value [Story::choose]
takes. Numbers the visible choices contiguously (an invisible
fallback never occupies a slot), matching C#’s Choice.index /
ChooseChoiceIndex (issue #3527).
sticky: bool+ (sticky, offered again) vs * (once-only) in the source — the
bytecode’s ChoiceFlags::once_only, inverted. A host that echoes the
taken choice can mark it the way it was written (#3435).
source: Option<SourceLocation>Where the choice’s text came from in the author’s source (#3435) —
the first LineRef of the choice’s display fragment, the same rule
OutputLine::source uses. None when the display is not a
fragment (a constant string, an empty label) or the line table
carries no location.
Trait Implementations§
impl Eq for Choice
impl StructuralPartialEq for Choice
Auto Trait Implementations§
impl Freeze for Choice
impl RefUnwindSafe for Choice
impl Send for Choice
impl Sync for Choice
impl Unpin for Choice
impl UnsafeUnpin for Choice
impl UnwindSafe for Choice
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ConditionalSend for Twhere
T: Send,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.