Enum bevy_basic_ui::AppState
source · pub enum AppState {
MainMenu,
Loading,
Editor,
Game,
Splash,
}Variants§
Trait Implementations§
source§impl PartialEq for AppState
impl PartialEq for AppState
impl Eq for AppState
impl States for AppState
impl StructuralPartialEq for AppState
Auto Trait Implementations§
impl Freeze for AppState
impl RefUnwindSafe for AppState
impl Send for AppState
impl Sync for AppState
impl Unpin for AppState
impl UnwindSafe for AppState
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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source§impl<T> FromWorld for Twhere
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impl<T> FromWorld for Twhere
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source§fn from_world(_world: &mut World) -> T
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