pub struct BTreeMapValueBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> BTreeMapValueBuilder<S>
impl<S: State> BTreeMapValueBuilder<S>
Sourcepub fn build(self) -> BTreeMapValuewhere
S: IsComplete,
pub fn build(self) -> BTreeMapValuewhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn default(self, value: Value) -> BTreeMapValueBuilder<SetDefault<S>>where
S::Default: IsUnset,
pub fn default(self, value: Value) -> BTreeMapValueBuilder<SetDefault<S>>where
S::Default: IsUnset,
Sourcepub fn maybe_default(
self,
value: Option<Value>,
) -> BTreeMapValueBuilder<SetDefault<S>>where
S::Default: IsUnset,
pub fn maybe_default(
self,
value: Option<Value>,
) -> BTreeMapValueBuilder<SetDefault<S>>where
S::Default: IsUnset,
Sourcepub fn type_(self, value: ParamType) -> BTreeMapValueBuilder<SetType<S>>where
S::Type: IsUnset,
pub fn type_(self, value: ParamType) -> BTreeMapValueBuilder<SetType<S>>where
S::Type: IsUnset,
Required.
The parameter’s data type, which determines how its value is validated.
Auto Trait Implementations§
impl<S> Freeze for BTreeMapValueBuilder<S>
impl<S> RefUnwindSafe for BTreeMapValueBuilder<S>
impl<S> Send for BTreeMapValueBuilder<S>
impl<S> Sync for BTreeMapValueBuilder<S>
impl<S> Unpin for BTreeMapValueBuilder<S>
impl<S> UnsafeUnpin for BTreeMapValueBuilder<S>
impl<S> UnwindSafe for BTreeMapValueBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more