Struct bellframe::Bell [−][src]
pub struct Bell { /* fields omitted */ }Expand description
A type-safe representation of a ‘bell’, which adds things like conversions to and from commonly-used bell names.
Implementations
Creates a Bell from a char containing a bell name (e.g. '4' or 'T'). If the name
is not valid, then this fails and returns None. Note that lower case chars are not
considered valid bell names.
Example
use bellframe::Bell; // Converting a valid name to a `Bell` and back should be the identity function assert_eq!(Bell::from_name('1')?.name(), "1"); assert_eq!(Bell::from_name('5')?.name(), "5"); assert_eq!(Bell::from_name('0')?.name(), "0"); assert_eq!(Bell::from_name('T')?.name(), "T"); // Converting a lower-case letter should return `None`, even if the upper case // version is valid assert_eq!(Bell::from_name('e'), None); assert_eq!(Bell::from_name('t'), None); // Converting any old rubbish will return `None` (no shade on Ferris) assert_eq!(Bell::from_name('\r'), None); assert_eq!(Bell::from_name('🦀'), None);
Creates a Bell from a 0-indexed integer.
Example
use bellframe::Bell; // A 'Bell' with index 0 is the treble assert_eq!(Bell::from_index(0).name(), "1"); // A 'Bell' with index 11 is the '12' or 'T' assert_eq!(Bell::from_index(11).name(), "T");
Creates a Bell from a 1-indexed integer. This could fail if number is 0, so in that
case None is returned.
Example
use bellframe::Bell; // The `Bell` with number '12' is the 12th and should be displayed as 'T' assert_eq!(Bell::from_number(12)?.name(), "T"); // Trying to create a Bell with number `0` fails: assert_eq!(Bell::from_number(0), None);
Creates the Bell representing the tenor or heaviest bell on a given Stage. This
could fail if the Stage has no Bells, so in that case None is returned.
Example
use bellframe::{Bell, Stage}; // The **5** is the 'tenor' when ringing Doubles assert_eq!(Bell::tenor(Stage::DOUBLES)?, Bell::from_number(5)?); // The 12 is the tenor on maximus assert_eq!(Bell::tenor(Stage::MAXIMUS)?, Bell::from_number(12)?);
A Bell representing the ‘treble’ on any stage. Equivalent to
Bell::from_name('1').unwrap().
Example
use bellframe::Bell; // `TREBLE` should be the bell with name '1' assert_eq!(Bell::from_name('1'), Some(Bell::TREBLE)); // The `TREBLE` has index 0, and its number is 1 assert_eq!(Bell::TREBLE.index(), 0); assert_eq!(Bell::TREBLE.number(), 1); // The treble should display as `"1"` assert_eq!(Bell::TREBLE.name(), "1");
Converts this Bell into the char that it should be displayed as. If the Bell is
too big to have a corresponding name, then None is returned.
Example
use bellframe::Bell; // A 'Bell' with index 0 is the treble, and therefore displays as `1` assert_eq!(Bell::from_index(0).to_char(), Some('1')); // The 11th should display as 'E' assert_eq!(Bell::from_number(11)?.to_char(), Some('E')); // Trying to display the 100th Bell fails: assert_eq!(Bell::from_number(100)?.to_char(), None);
Returns the 0-indexed representation of this Bell.
Example
use bellframe::Bell; // Creating a `Bell` with `from_index` should return the same index passed to it assert_eq!(Bell::from_index(0).index(), 0); assert_eq!(Bell::from_index(12).index(), 12); assert_eq!(Bell::from_name('8')?.index(), 7); assert_eq!(Bell::from_name('0')?.index(), 9); assert_eq!(Bell::from_name('T')?.index(), 11);
Returns the 1-indexed representation of this Bell.
Example
use bellframe::Bell; assert_eq!(Bell::from_index(0).number(), 1); assert_eq!(Bell::from_name('0')?.number(), 10); // Using `from_number` should return the same number that was passed to it assert_eq!(Bell::from_number(4)?.number(), 4); assert_eq!(Bell::from_number(10)?.number(), 10);
Converts this Bell into a String that it should be displayed as. Unlike
to_char, this does not fail if the Bell is to big to have a name.
Instead, it returns the 1-indexed ‘number’ of the Bell in angle brackets.
Example
use bellframe::Bell; // Bells which are <= 9th should return their number as a `String` assert_eq!(Bell::from_number(1)?.name(), "1"); assert_eq!(Bell::from_number(5)?.name(), "5"); assert_eq!(Bell::from_number(9)?.name(), "9"); // The 10th display as "0" assert_eq!(Bell::from_number(10)?.name(), "0"); // Other bells display as their single-character names assert_eq!(Bell::from_number(12)?.name(), "T"); assert_eq!(Bell::from_number(16)?.name(), "D"); // Anything too big simply displays as '<{bell.number()}>' assert_eq!(Bell::from_number(100)?.name(), "<100>");
Trait Implementations
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
Auto Trait Implementations
impl RefUnwindSafe for Bellimpl UnwindSafe for BellBlanket Implementations
Mutably borrows from an owned value. Read more