Struct SpatialLimitTransformer

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pub struct SpatialLimitTransformer;
Expand description

Main spatial transformation module that leverages the Bellande Limit algorithm

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impl SpatialLimitTransformer

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pub async fn transform( config: SpatialLimitConfig, ) -> Result<LimitTransformationResult, BellandeArchError>

Performs a spatial coordinate transformation using the Bellande Limit algorithm

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pub fn process_result( result: Value, ) -> Result<LimitTransformationResult, BellandeArchError>

Process the raw Bellande Limit result into our domain-specific format

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pub async fn optimize_path( start: Vec<f64>, end: Vec<f64>, environment: Vec<f64>, obstacles: Vec<Vec<f64>>, precision: f64, ) -> Result<LimitTransformationResult, BellandeArchError>

Optimizes a path between two points considering environment constraints

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pub async fn batch_transform( configs: Vec<SpatialLimitConfig>, ) -> Vec<Result<LimitTransformationResult, BellandeArchError>>

Batch processes multiple transformations in parallel

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pub async fn advanced_batch_transform( configs: Vec<AdvancedLimitConfig>, ) -> Vec<Result<LimitTransformationResult, BellandeArchError>>

Advanced batch processing with custom parameters for each transformation

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pub fn calculate_path_quality( path: &[Vec<f64>], obstacles: &[Vec<f64>], obstacle_radius: f64, environment_dimensions: &[f64], ) -> Result<f64, BellandeArchError>

Calculates the quality of a transformation path

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