BehaviorNode

Trait BehaviorNode 

Source
pub trait BehaviorNode {
    // Required method
    fn tick(
        &mut self,
        arg: BehaviorCallback<'_>,
        ctx: &mut Context,
    ) -> BehaviorResult;

    // Provided methods
    fn provided_ports(&self) -> Vec<PortSpec> { ... }
    fn max_children(&self) -> NumChildren { ... }
}

Required Methods§

Source

fn tick( &mut self, arg: BehaviorCallback<'_>, ctx: &mut Context, ) -> BehaviorResult

Provided Methods§

Implementors§