Skip to main content

RenderChunkData

Struct RenderChunkData 

Source
pub struct RenderChunkData {
    pub pos: ChunkPos,
    pub is_loaded: bool,
    pub height_map: Option<[[Option<i16>; 16]; 16]>,
    pub legacy_biomes: Option<[[Option<LegacyBiomeSample>; 16]; 16]>,
    pub legacy_biome_colors: Option<[[Option<u32>; 16]; 16]>,
    pub biome_data: BTreeMap<i32, ParsedBiomeStorage>,
    pub subchunks: BTreeMap<i8, SubChunk>,
    pub block_entities: Vec<RenderBlockEntity>,
    pub legacy_terrain: Option<LegacyTerrain>,
    pub column_samples: Option<TerrainColumnSamples>,
    pub version: ChunkVersion,
}
Expand description

Loaded render-oriented chunk data.

Fields§

§pos: ChunkPos

Chunk position represented by this render data.

§is_loaded: bool

Whether enough records were found to treat the chunk as loaded.

§height_map: Option<[[Option<i16>; 16]; 16]>

Height-map values in Bedrock z * 16 + x column order.

§legacy_biomes: Option<[[Option<LegacyBiomeSample>; 16]; 16]>

Legacy biome samples decoded from old terrain records.

§legacy_biome_colors: Option<[[Option<u32>; 16]; 16]>

Compatibility RGB values decoded from legacy biome samples.

§biome_data: BTreeMap<i32, ParsedBiomeStorage>

Parsed biome storage records keyed by vertical section.

§subchunks: BTreeMap<i8, SubChunk>

Exact-surface subchunk loading policy.

§block_entities: Vec<RenderBlockEntity>

Whether block-entity records are loaded with render data.

§legacy_terrain: Option<LegacyTerrain>

LegacyTerrain record when present for old LevelDB worlds.

§column_samples: Option<TerrainColumnSamples>

Canonical surface-column samples computed from actual block data.

§version: ChunkVersion

Bedrock format or payload version.

Implementations§

Source§

impl RenderChunkData

Source

pub fn column_sample_at( &self, local_x: u8, local_z: u8, ) -> Option<&TerrainColumnSample>

Returns the sampled terrain column at local chunk coordinates.

Trait Implementations§

Source§

impl Clone for RenderChunkData

Source§

fn clone(&self) -> RenderChunkData

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for RenderChunkData

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for RenderChunkData

Source§

fn eq(&self, other: &RenderChunkData) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for RenderChunkData

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.