pub struct PlayerData {
pub id: PlayerId,
pub nbt: NbtTag,
pub raw: Bytes,
}Expand description
Decoded player record with both structured NBT and original raw bytes.
Fields§
§id: PlayerIdPlayer record id.
nbt: NbtTagParsed root NBT.
raw: BytesRaw bytes as stored in LevelDB.
Implementations§
Trait Implementations§
Source§impl Clone for PlayerData
impl Clone for PlayerData
Source§fn clone(&self) -> PlayerData
fn clone(&self) -> PlayerData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerData
impl Debug for PlayerData
Source§impl PartialEq for PlayerData
impl PartialEq for PlayerData
Source§fn eq(&self, other: &PlayerData) -> bool
fn eq(&self, other: &PlayerData) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for PlayerData
Auto Trait Implementations§
impl !Freeze for PlayerData
impl RefUnwindSafe for PlayerData
impl Send for PlayerData
impl Sync for PlayerData
impl Unpin for PlayerData
impl UnsafeUnpin for PlayerData
impl UnwindSafe for PlayerData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more