#[non_exhaustive]pub enum GlslVersion {
Es300,
Gl330,
}Expand description
GL shader language target for version injection.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Implementations§
Source§impl GlslVersion
impl GlslVersion
pub fn vertex_preamble(&self) -> &'static str
pub fn fragment_preamble(&self) -> &'static str
Trait Implementations§
Source§impl Clone for GlslVersion
impl Clone for GlslVersion
Source§fn clone(&self) -> GlslVersion
fn clone(&self) -> GlslVersion
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GlslVersion
impl Debug for GlslVersion
Source§impl PartialEq for GlslVersion
impl PartialEq for GlslVersion
impl Copy for GlslVersion
impl Eq for GlslVersion
impl StructuralPartialEq for GlslVersion
Auto Trait Implementations§
impl Freeze for GlslVersion
impl RefUnwindSafe for GlslVersion
impl Send for GlslVersion
impl Sync for GlslVersion
impl Unpin for GlslVersion
impl UnsafeUnpin for GlslVersion
impl UnwindSafe for GlslVersion
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.