[][src]Struct bcar::Motion

pub struct Motion {
    pub speed: f64,
    pub steer: f64,
}

Structure to hold car motion.

Fields

speed: f64steer: f64

Implementations

impl Motion[src]

pub fn new(speed: f64, steer: f64) -> Motion[src]

pub fn default() -> Motion[src]

Return default motion.

Examples

let m = bcar::Motion::default();
assert_eq!(m, bcar::Motion::new(0.0, 0.0));

Trait Implementations

impl Clone for Motion[src]

impl Copy for Motion[src]

impl Debug for Motion[src]

impl PartialEq<Motion> for Motion[src]

impl StructuralPartialEq for Motion[src]

Auto Trait Implementations

impl RefUnwindSafe for Motion

impl Send for Motion

impl Sync for Motion

impl Unpin for Motion

impl UnwindSafe for Motion

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.