pub enum MissingPolicy {
Restore,
Preserve,
}Expand description
Whether refresh_tracked should recreate an entry whose file has been
deleted. Explicit bb skill install/bb update pass Restore, because a
human asked for it there; the auto-refresh that runs before every command
passes Preserve, because a deliberately deleted skill file must not be
silently written back into a user’s working tree.
Variants§
Trait Implementations§
Source§impl Clone for MissingPolicy
impl Clone for MissingPolicy
impl Copy for MissingPolicy
Source§impl Debug for MissingPolicy
impl Debug for MissingPolicy
impl Eq for MissingPolicy
Source§impl PartialEq for MissingPolicy
impl PartialEq for MissingPolicy
impl StructuralPartialEq for MissingPolicy
Auto Trait Implementations§
impl Freeze for MissingPolicy
impl RefUnwindSafe for MissingPolicy
impl Send for MissingPolicy
impl Sync for MissingPolicy
impl Unpin for MissingPolicy
impl UnsafeUnpin for MissingPolicy
impl UnwindSafe for MissingPolicy
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Source§impl<T> BorrowMut<T> for Twhere
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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Change the foreground color to cyan
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Change the foreground color to white
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
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Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Set the background color at runtime. Only use if you do not know what color to use at
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Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
Source§fn if_supports_color<'a, Out, ApplyFn>(
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Apply a given transformation function to all formatters if the given stream
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