Struct Rotation4D

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pub struct Rotation4D { /* private fields */ }

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impl Rotation4D

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pub fn unit() -> Rotation4D

This creates the unit rotation, which does not rotate anything.

§Example:
use bb_geometry::vector4d::Vector4D;
use bb_geometry::rotation4d::Rotation4D;
let r = Rotation4D::unit();
let v = Vector4D::random_vector();

assert!(r.act_on(&v).almost_equals(&v));
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pub fn from_euler_angles( psi: f64, theta: f64, phi1: f64, phi2: f64, ) -> Rotation4D

This method creates a 4d rotation using a specific parameterisation in terms of Euler angles. Since only 4 angles are used, this is not sufficient to generate every rotation in the 6d space SO(4). Still, it is enough to generate those needed for a 4d camera, which assert that a 4d head is never tilted.

§Examples:
use std::f64::consts::PI;
use bb_geometry::rotation4d::Rotation4D;
use bb_geometry::vector4d::*;
let r = Rotation4D::from_euler_angles(0.0, PI/2.0, 0.0, 0.0);

assert!(&r.act_on(&E_X).almost_equals(&E_X));
assert!(&r.act_on(&E_Y).almost_equals(&E_Y));
assert!(&r.act_on(&E_Z).almost_equals(&E_T.revert()));
assert!(&r.act_on(&E_T).almost_equals(&E_Z));
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pub fn inverse(&self) -> Rotation4D

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pub fn transpose(&self) -> Rotation4D

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pub fn act_on(&self, v: &Vector4D) -> Vector4D

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pub fn generate_random_rotations(n: usize) -> Vec<Rotation4D>

Trait Implementations§

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impl Debug for Rotation4D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V