[][src]Struct battlesnake::requests::Turn

pub struct Turn {
    pub game: Game,
    pub turn: u32,
    pub board: Board,
    pub you: Snake,
}

Fields

game: Gameturn: u32board: Boardyou: Snake

Implementations

impl Turn[src]

Trait Implementations

impl Clone for Turn[src]

impl Debug for Turn[src]

impl Default for Turn[src]

impl<'de> Deserialize<'de> for Turn[src]

impl Eq for Turn[src]

impl PartialEq<Turn> for Turn[src]

impl StructuralEq for Turn[src]

impl StructuralPartialEq for Turn[src]

Auto Trait Implementations

impl RefUnwindSafe for Turn

impl Send for Turn

impl Sync for Turn

impl Unpin for Turn

impl UnwindSafe for Turn

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.