pub struct Id(/* private fields */);Expand description
An ID for a resource.
Resources of the same type should have a unique ID.
A further optimization would be to allocate strings in an arena for memory proximity.
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Id
impl<'de> Deserialize<'de> for Id
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Ord for Id
impl Ord for Id
Source§impl PartialOrd for Id
impl PartialOrd for Id
impl Eq for Id
impl StructuralPartialEq for Id
Auto Trait Implementations§
impl Freeze for Id
impl RefUnwindSafe for Id
impl Send for Id
impl Sync for Id
impl Unpin for Id
impl UnsafeUnpin for Id
impl UnwindSafe for Id
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.