pub struct ModelPickerState {
pub available_models: Vec<AvailableModel>,
pub roles: Vec<RoleSlot>,
pub active_role: usize,
pub cursor: usize,
}Fields§
§available_models: Vec<AvailableModel>§roles: Vec<RoleSlot>§active_role: usize§cursor: usizeImplementations§
Source§impl ModelPickerState
impl ModelPickerState
pub fn new(available: Vec<AvailableModel>, current_config: &ModelConfig) -> Self
Sourcepub fn build_config(&self) -> ModelConfig
pub fn build_config(&self) -> ModelConfig
Build a ModelConfig from current selections.
Auto Trait Implementations§
impl Freeze for ModelPickerState
impl RefUnwindSafe for ModelPickerState
impl Send for ModelPickerState
impl Sync for ModelPickerState
impl Unpin for ModelPickerState
impl UnsafeUnpin for ModelPickerState
impl UnwindSafe for ModelPickerState
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
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impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more