Struct Split

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pub struct Split<R> { /* private fields */ }
Expand description

Splitter for the split method.

A Split can be turned into a Stream with SplitStream.

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impl<R> Split<R>
where R: AsyncBufRead + Unpin,

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pub async fn next_segment(&mut self) -> Result<Option<Vec<u8>>, Error>

Returns the next segment in the stream.

§Examples
use tokio::io::AsyncBufReadExt;

let mut segments = my_buf_read.split(b'f');

while let Some(segment) = segments.next_segment().await? {
    println!("length = {}", segment.len())
}
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impl<R> Split<R>
where R: AsyncBufRead,

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pub fn poll_next_segment( self: Pin<&mut Split<R>>, cx: &mut Context<'_>, ) -> Poll<Result<Option<Vec<u8>>, Error>>

Polls for the next segment in the stream.

This method returns:

  • Poll::Pending if the next segment is not yet available.
  • Poll::Ready(Ok(Some(segment))) if the next segment is available.
  • Poll::Ready(Ok(None)) if there are no more segments in this stream.
  • Poll::Ready(Err(err)) if an IO error occurred while reading the next segment.

When the method returns Poll::Pending, the Waker in the provided Context is scheduled to receive a wakeup when more bytes become available on the underlying IO resource.

Note that on multiple calls to poll_next_segment, only the Waker from the Context passed to the most recent call is scheduled to receive a wakeup.

Trait Implementations§

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impl<R> Debug for Split<R>
where R: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'__pin, R> Unpin for Split<R>
where <PinnedFieldsOfHelperStruct<__Origin<'__pin, R>> as PinnedFieldsOfHelperTrait>::Actual: Unpin,

Auto Trait Implementations§

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impl<R> Freeze for Split<R>
where R: Freeze,

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impl<R> RefUnwindSafe for Split<R>
where R: RefUnwindSafe,

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impl<R> Send for Split<R>
where R: Send,

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impl<R> Sync for Split<R>
where R: Sync,

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impl<R> UnwindSafe for Split<R>
where R: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

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println!("{}", value.primary());
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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

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println!("{}", value.fixed(color));
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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

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println!("{}", value.rgb(r, g, b));
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fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

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println!("{}", value.black());
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fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

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println!("{}", value.red());
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fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

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println!("{}", value.green());
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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

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println!("{}", value.yellow());
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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

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fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

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println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

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println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

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println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

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println!("{}", value.bright_white());
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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

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println!("{}", value.on_rgb(r, g, b));
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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

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println!("{}", value.on_black());
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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

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println!("{}", value.on_red());
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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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println!("{}", value.on_yellow());
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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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println!("{}", value.on_magenta());
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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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println!("{}", value.on_cyan());
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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

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println!("{}", value.on_bright_red());
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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

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println!("{}", value.on_bright_green());
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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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println!("{}", value.on_bright_yellow());
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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

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println!("{}", value.on_bright_blue());
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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

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println!("{}", value.on_bright_magenta());
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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

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println!("{}", value.on_bright_cyan());
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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

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println!("{}", value.on_bright_white());
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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

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Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

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println!("{}", value.italic());
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fn underline(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Underline].

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Returns self with the attr() set to [Attribute :: Blink].

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println!("{}", value.blink());

Returns self with the attr() set to [Attribute :: RapidBlink].

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fn invert(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Invert].

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fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Conceal].

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fn strike(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Strike].

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fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

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Enable wrapping using wrap().

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fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Mask].

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Returns self with the quirk() set to [Quirk :: Wrap].

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Returns self with the quirk() set to [Quirk :: Linger].

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fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

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Returns self with the quirk() set to [Quirk :: Resetting].

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fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: Bright].

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Returns self with the quirk() set to [Quirk :: OnBright].

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

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Enable styling painted only when both stdout and stderr are TTYs:

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fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
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fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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where S: Into<Dispatch>,

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where T: 'static,