pub struct Sleep { /* private fields */ }Expand description
Future returned by sleep and sleep_until.
This type does not implement the Unpin trait, which means that if you
use it with select! or by calling poll, you have to pin it first.
If you use it with .await, this does not apply.
§Examples
Wait 100ms and print “100 ms have elapsed”.
use tokio::time::{sleep, Duration};
#[tokio::main]
async fn main() {
sleep(Duration::from_millis(100)).await;
println!("100 ms have elapsed");
}Use with select!. Pinning the Sleep with tokio::pin! is
necessary when the same Sleep is selected on multiple times.
use tokio::time::{self, Duration, Instant};
#[tokio::main]
async fn main() {
let sleep = time::sleep(Duration::from_millis(10));
tokio::pin!(sleep);
loop {
tokio::select! {
() = &mut sleep => {
println!("timer elapsed");
sleep.as_mut().reset(Instant::now() + Duration::from_millis(50));
},
}
}
}Use in a struct with boxing. By pinning the Sleep with a Box, the
HasSleep struct implements Unpin, even though Sleep does not.
use std::future::Future;
use std::pin::Pin;
use std::task::{Context, Poll};
use tokio::time::Sleep;
struct HasSleep {
sleep: Pin<Box<Sleep>>,
}
impl Future for HasSleep {
type Output = ();
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()> {
self.sleep.as_mut().poll(cx)
}
}Use in a struct with pin projection. This method avoids the Box, but
the HasSleep struct will not be Unpin as a consequence.
use std::future::Future;
use std::pin::Pin;
use std::task::{Context, Poll};
use tokio::time::Sleep;
use pin_project_lite::pin_project;
pin_project! {
struct HasSleep {
#[pin]
sleep: Sleep,
}
}
impl Future for HasSleep {
type Output = ();
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()> {
self.project().sleep.poll(cx)
}
}Implementations§
Source§impl Sleep
impl Sleep
Sourcepub fn is_elapsed(&self) -> bool
pub fn is_elapsed(&self) -> bool
Returns true if Sleep has elapsed.
A Sleep instance is elapsed when the requested duration has elapsed.
Sourcepub fn reset(self: Pin<&mut Sleep>, deadline: Instant)
pub fn reset(self: Pin<&mut Sleep>, deadline: Instant)
Resets the Sleep instance to a new deadline.
Calling this function allows changing the instant at which the Sleep
future completes without having to create new associated state.
This function can be called both before and after the future has completed.
To call this method, you will usually combine the call with
Pin::as_mut, which lets you call the method without consuming the
Sleep itself.
§Example
use tokio::time::{Duration, Instant};
let sleep = tokio::time::sleep(Duration::from_millis(10));
tokio::pin!(sleep);
sleep.as_mut().reset(Instant::now() + Duration::from_millis(20));See also the top-level examples.
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for Sleep
impl !RefUnwindSafe for Sleep
impl Send for Sleep
impl Sync for Sleep
impl !UnwindSafe for Sleep
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> FutureExt for T
impl<T> FutureExt for T
Source§fn map<U, F>(self, f: F) -> Map<Self, F> ⓘ
fn map<U, F>(self, f: F) -> Map<Self, F> ⓘ
Source§fn map_into<U>(self) -> MapInto<Self, U> ⓘ
fn map_into<U>(self) -> MapInto<Self, U> ⓘ
Source§fn then<Fut, F>(self, f: F) -> Then<Self, Fut, F> ⓘ
fn then<Fut, F>(self, f: F) -> Then<Self, Fut, F> ⓘ
f. Read moreSource§fn left_future<B>(self) -> Either<Self, B> ⓘ
fn left_future<B>(self) -> Either<Self, B> ⓘ
Source§fn right_future<A>(self) -> Either<A, Self> ⓘ
fn right_future<A>(self) -> Either<A, Self> ⓘ
Source§fn into_stream(self) -> IntoStream<Self>where
Self: Sized,
fn into_stream(self) -> IntoStream<Self>where
Self: Sized,
Source§fn flatten(self) -> Flatten<Self> ⓘ
fn flatten(self) -> Flatten<Self> ⓘ
Source§fn flatten_stream(self) -> FlattenStream<Self>
fn flatten_stream(self) -> FlattenStream<Self>
Source§fn fuse(self) -> Fuse<Self> ⓘwhere
Self: Sized,
fn fuse(self) -> Fuse<Self> ⓘwhere
Self: Sized,
poll will never again be called once it has
completed. This method can be used to turn any Future into a
FusedFuture. Read moreSource§fn inspect<F>(self, f: F) -> Inspect<Self, F> ⓘ
fn inspect<F>(self, f: F) -> Inspect<Self, F> ⓘ
Source§fn catch_unwind(self) -> CatchUnwind<Self> ⓘwhere
Self: Sized + UnwindSafe,
fn catch_unwind(self) -> CatchUnwind<Self> ⓘwhere
Self: Sized + UnwindSafe,
Source§fn remote_handle(self) -> (Remote<Self>, RemoteHandle<Self::Output>)where
Self: Sized,
fn remote_handle(self) -> (Remote<Self>, RemoteHandle<Self::Output>)where
Self: Sized,
() on completion and sends
its output to another future on a separate task. Read moreSource§fn boxed<'a>(self) -> Pin<Box<dyn Future<Output = Self::Output> + Send + 'a>>
fn boxed<'a>(self) -> Pin<Box<dyn Future<Output = Self::Output> + Send + 'a>>
Source§fn boxed_local<'a>(self) -> Pin<Box<dyn Future<Output = Self::Output> + 'a>>where
Self: Sized + 'a,
fn boxed_local<'a>(self) -> Pin<Box<dyn Future<Output = Self::Output> + 'a>>where
Self: Sized + 'a,
Source§fn unit_error(self) -> UnitError<Self> ⓘwhere
Self: Sized,
fn unit_error(self) -> UnitError<Self> ⓘwhere
Self: Sized,
Future<Output = T> into a
TryFuture<Ok = T, Error = ()>.Source§fn never_error(self) -> NeverError<Self> ⓘwhere
Self: Sized,
fn never_error(self) -> NeverError<Self> ⓘwhere
Self: Sized,
Future<Output = T> into a
TryFuture<Ok = T, Error = Never>.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<F> IntoFuture for Fwhere
F: Future,
impl<F> IntoFuture for Fwhere
F: Future,
Source§type IntoFuture = F
type IntoFuture = F
Source§fn into_future(self) -> <F as IntoFuture>::IntoFuture
fn into_future(self) -> <F as IntoFuture>::IntoFuture
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);