pub struct Lazy<T, F = fn() -> T> { /* private fields */ }Expand description
A value which is initialized on the first access.
This type is thread-safe and can be used in statics.
§Example
use std::collections::HashMap;
use once_cell::sync::Lazy;
static HASHMAP: Lazy<HashMap<i32, String>> = Lazy::new(|| {
println!("initializing");
let mut m = HashMap::new();
m.insert(13, "Spica".to_string());
m.insert(74, "Hoyten".to_string());
m
});
fn main() {
println!("ready");
std::thread::spawn(|| {
println!("{:?}", HASHMAP.get(&13));
}).join().unwrap();
println!("{:?}", HASHMAP.get(&74));
// Prints:
// ready
// initializing
// Some("Spica")
// Some("Hoyten")
}Implementations§
Source§impl<T, F> Lazy<T, F>where
F: FnOnce() -> T,
impl<T, F> Lazy<T, F>where
F: FnOnce() -> T,
Sourcepub fn force(this: &Lazy<T, F>) -> &T
pub fn force(this: &Lazy<T, F>) -> &T
Forces the evaluation of this lazy value and
returns a reference to the result. This is equivalent
to the Deref impl, but is explicit.
§Example
use once_cell::sync::Lazy;
let lazy = Lazy::new(|| 92);
assert_eq!(Lazy::force(&lazy), &92);
assert_eq!(&*lazy, &92);Sourcepub fn force_mut(this: &mut Lazy<T, F>) -> &mut T
pub fn force_mut(this: &mut Lazy<T, F>) -> &mut T
Forces the evaluation of this lazy value and
returns a mutable reference to the result. This is equivalent
to the Deref impl, but is explicit.
§Example
use once_cell::sync::Lazy;
let mut lazy = Lazy::new(|| 92);
assert_eq!(Lazy::force_mut(&mut lazy), &mut 92);Sourcepub fn get(this: &Lazy<T, F>) -> Option<&T>
pub fn get(this: &Lazy<T, F>) -> Option<&T>
Gets the reference to the result of this lazy value if
it was initialized, otherwise returns None.
§Example
use once_cell::sync::Lazy;
let lazy = Lazy::new(|| 92);
assert_eq!(Lazy::get(&lazy), None);
assert_eq!(&*lazy, &92);
assert_eq!(Lazy::get(&lazy), Some(&92));Sourcepub fn get_mut(this: &mut Lazy<T, F>) -> Option<&mut T>
pub fn get_mut(this: &mut Lazy<T, F>) -> Option<&mut T>
Gets the reference to the result of this lazy value if
it was initialized, otherwise returns None.
§Example
use once_cell::sync::Lazy;
let mut lazy = Lazy::new(|| 92);
assert_eq!(Lazy::get_mut(&mut lazy), None);
assert_eq!(&*lazy, &92);
assert_eq!(Lazy::get_mut(&mut lazy), Some(&mut 92));Trait Implementations§
impl<T, F> RefUnwindSafe for Lazy<T, F>
impl<T, F> Sync for Lazy<T, F>
Auto Trait Implementations§
impl<T, F = fn() -> T> !Freeze for Lazy<T, F>
impl<T, F> Send for Lazy<T, F>
impl<T, F> Unpin for Lazy<T, F>
impl<T, F> UnwindSafe for Lazy<T, F>where
T: UnwindSafe,
F: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<R> Rng for R
impl<R> Rng for R
Source§fn random<T>(&mut self) -> Twhere
StandardUniform: Distribution<T>,
fn random<T>(&mut self) -> Twhere
StandardUniform: Distribution<T>,
StandardUniform distribution. Read moreSource§fn random_iter<T>(self) -> Iter<StandardUniform, Self, T>
fn random_iter<T>(self) -> Iter<StandardUniform, Self, T>
Source§fn random_range<T, R>(&mut self, range: R) -> Twhere
T: SampleUniform,
R: SampleRange<T>,
fn random_range<T, R>(&mut self, range: R) -> Twhere
T: SampleUniform,
R: SampleRange<T>,
Source§fn random_bool(&mut self, p: f64) -> bool
fn random_bool(&mut self, p: f64) -> bool
p of being true. Read moreSource§fn random_ratio(&mut self, numerator: u32, denominator: u32) -> bool
fn random_ratio(&mut self, numerator: u32, denominator: u32) -> bool
numerator/denominator of being
true. Read moreSource§fn sample<T, D>(&mut self, distr: D) -> Twhere
D: Distribution<T>,
fn sample<T, D>(&mut self, distr: D) -> Twhere
D: Distribution<T>,
Source§fn sample_iter<T, D>(self, distr: D) -> Iter<D, Self, T>where
D: Distribution<T>,
Self: Sized,
fn sample_iter<T, D>(self, distr: D) -> Iter<D, Self, T>where
D: Distribution<T>,
Self: Sized,
Source§fn gen<T>(&mut self) -> Twhere
StandardUniform: Distribution<T>,
fn gen<T>(&mut self) -> Twhere
StandardUniform: Distribution<T>,
random to avoid conflict with the new gen keyword in Rust 2024.Rng::random.Source§fn gen_range<T, R>(&mut self, range: R) -> Twhere
T: SampleUniform,
R: SampleRange<T>,
fn gen_range<T, R>(&mut self, range: R) -> Twhere
T: SampleUniform,
R: SampleRange<T>,
random_rangeRng::random_range.Source§impl<R> TryRngCore for R
impl<R> TryRngCore for R
Source§type Error = Infallible
type Error = Infallible
Source§fn try_next_u32(&mut self) -> Result<u32, <R as TryRngCore>::Error>
fn try_next_u32(&mut self) -> Result<u32, <R as TryRngCore>::Error>
u32.Source§fn try_next_u64(&mut self) -> Result<u64, <R as TryRngCore>::Error>
fn try_next_u64(&mut self) -> Result<u64, <R as TryRngCore>::Error>
u64.Source§fn try_fill_bytes(
&mut self,
dst: &mut [u8],
) -> Result<(), <R as TryRngCore>::Error>
fn try_fill_bytes( &mut self, dst: &mut [u8], ) -> Result<(), <R as TryRngCore>::Error>
dest entirely with random data.Source§fn unwrap_mut(&mut self) -> UnwrapMut<'_, Self>
fn unwrap_mut(&mut self) -> UnwrapMut<'_, Self>
UnwrapMut wrapper.Source§fn read_adapter(&mut self) -> RngReadAdapter<'_, Self>where
Self: Sized,
fn read_adapter(&mut self) -> RngReadAdapter<'_, Self>where
Self: Sized,
RngCore to a RngReadAdapter.