[−][src]Struct batbox::Vec4
4 dimensional vector.
Fields
x: T
x
coordinate of the vector
y: T
y
coordinate of the vector
z: T
z
coordinate of the vector
w: T
w
coordinate of the vector
Implementations
impl<T> Vec4<T>
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pub fn xy(self) -> Vec2<T>
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pub fn xyz(self) -> Vec3<T>
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pub fn map<U, F: Fn(T) -> U>(self, f: F) -> Vec4<U>
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impl<T: Copy + Num> Vec4<T>
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pub fn dot(a: Self, b: Self) -> T
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Calculate dot product of two vectors.
Examples
use batbox::*; assert_eq!(Vec4::dot(vec4(1, 2, 3, 4), vec4(3, 4, 5, 6)), 50);
Trait Implementations
impl<T: Add<Output = T>> Add<Vec4<T>> for Vec4<T>
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type Output = Self
The resulting type after applying the +
operator.
pub fn add(self, rhs: Self) -> Self
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impl<T: AddAssign> AddAssign<Vec4<T>> for Vec4<T>
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pub fn add_assign(&mut self, rhs: Self)
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impl<T: Clone> Clone for Vec4<T>
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impl<T: Copy> Copy for Vec4<T>
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impl<T: Debug> Debug for Vec4<T>
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impl<T> Deref for Vec4<T>
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impl<T> DerefMut for Vec4<T>
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impl<'de, T> Deserialize<'de> for Vec4<T> where
T: Deserialize<'de>,
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T: Deserialize<'de>,
pub fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl<T: Display> Display for Vec4<T>
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impl<T: Copy + Div<Output = T>> Div<T> for Vec4<T>
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type Output = Self
The resulting type after applying the /
operator.
pub fn div(self, rhs: T) -> Self
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impl<T: Copy + DivAssign> DivAssign<T> for Vec4<T>
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pub fn div_assign(&mut self, rhs: T)
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impl<T: Eq> Eq for Vec4<T>
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impl<T> From<[T; 4]> for Vec4<T>
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impl<T: Hash> Hash for Vec4<T>
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pub fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl<T: Copy + Mul<Output = T>> Mul<T> for Vec4<T>
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type Output = Self
The resulting type after applying the *
operator.
pub fn mul(self, rhs: T) -> Self
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impl<T: Num + Copy> Mul<Vec4<T>> for Mat4<T>
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type Output = Vec4<T>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<T>) -> Vec4<T>
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impl Mul<Vec4<f32>> for f32
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type Output = Vec4<f32>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<f32>) -> Vec4<f32>
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impl Mul<Vec4<f64>> for f64
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type Output = Vec4<f64>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<f64>) -> Vec4<f64>
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impl Mul<Vec4<i16>> for i16
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type Output = Vec4<i16>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<i16>) -> Vec4<i16>
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impl Mul<Vec4<i32>> for i32
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type Output = Vec4<i32>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<i32>) -> Vec4<i32>
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impl Mul<Vec4<i64>> for i64
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type Output = Vec4<i64>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<i64>) -> Vec4<i64>
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impl Mul<Vec4<i8>> for i8
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type Output = Vec4<i8>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<i8>) -> Vec4<i8>
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impl Mul<Vec4<isize>> for isize
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type Output = Vec4<isize>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<isize>) -> Vec4<isize>
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impl Mul<Vec4<u16>> for u16
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type Output = Vec4<u16>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<u16>) -> Vec4<u16>
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impl Mul<Vec4<u32>> for u32
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type Output = Vec4<u32>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<u32>) -> Vec4<u32>
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impl Mul<Vec4<u64>> for u64
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type Output = Vec4<u64>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<u64>) -> Vec4<u64>
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impl Mul<Vec4<u8>> for u8
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type Output = Vec4<u8>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<u8>) -> Vec4<u8>
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impl Mul<Vec4<usize>> for usize
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type Output = Vec4<usize>
The resulting type after applying the *
operator.
pub fn mul(self, rhs: Vec4<usize>) -> Vec4<usize>
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impl<T: Copy + MulAssign> MulAssign<T> for Vec4<T>
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pub fn mul_assign(&mut self, rhs: T)
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impl<T: Neg<Output = T>> Neg for Vec4<T>
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impl<T: PartialEq> PartialEq<Vec4<T>> for Vec4<T>
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impl<T> Serialize for Vec4<T> where
T: Serialize,
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T: Serialize,
pub fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl<T> StructuralEq for Vec4<T>
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impl<T> StructuralPartialEq for Vec4<T>
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impl<T: Sub<Output = T>> Sub<Vec4<T>> for Vec4<T>
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type Output = Self
The resulting type after applying the -
operator.
pub fn sub(self, rhs: Self) -> Self
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impl<T: SubAssign> SubAssign<Vec4<T>> for Vec4<T>
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pub fn sub_assign(&mut self, rhs: Self)
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impl<T> Trans for Vec4<T> where
T: Trans,
T: Trans,
T: Trans,
T: Trans,
T: Trans,
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T: Trans,
T: Trans,
T: Trans,
T: Trans,
T: Trans,
Auto Trait Implementations
impl<T> RefUnwindSafe for Vec4<T> where
T: RefUnwindSafe,
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T: RefUnwindSafe,
impl<T> Send for Vec4<T> where
T: Send,
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T: Send,
impl<T> Sync for Vec4<T> where
T: Sync,
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T: Sync,
impl<T> Unpin for Vec4<T> where
T: Unpin,
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T: Unpin,
impl<T> UnwindSafe for Vec4<T> where
T: UnwindSafe,
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T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> DynClone for T where
T: Clone,
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T: Clone,
pub fn __clone_box(&self, Private) -> *mut ()
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,