pub struct LevelType {
pub max: bool,
pub min: bool,
pub nom: bool,
pub typ: bool,
}Fields§
§max: bool§min: bool§nom: bool§typ: boolTrait Implementations§
Source§impl<'de> Deserialize<'de> for LevelType
impl<'de> Deserialize<'de> for LevelType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for LevelType
Auto Trait Implementations§
impl Freeze for LevelType
impl RefUnwindSafe for LevelType
impl Send for LevelType
impl Sync for LevelType
impl Unpin for LevelType
impl UnwindSafe for LevelType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more