#[repr(C)]pub struct Bass3DVector {
pub x: f32,
pub y: f32,
pub z: f32,
}Fields§
§x: f32§y: f32§z: f32Implementations§
Trait Implementations§
Source§impl Clone for Bass3DVector
impl Clone for Bass3DVector
Source§fn clone(&self) -> Bass3DVector
fn clone(&self) -> Bass3DVector
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Bass3DVector
impl Debug for Bass3DVector
Source§impl Default for Bass3DVector
impl Default for Bass3DVector
Source§fn default() -> Bass3DVector
fn default() -> Bass3DVector
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for Bass3DVector
impl RefUnwindSafe for Bass3DVector
impl Send for Bass3DVector
impl Sync for Bass3DVector
impl Unpin for Bass3DVector
impl UnwindSafe for Bass3DVector
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more