#[repr(i32)]
pub enum BasisTextureType { TextureType2D, TextureType2DArray, TextureTypeCubemapArray, TextureTypeVideoFrames, TextureTypeVolume, }
Expand description

The type of data stored

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TextureType2D

An arbitrary array of 2D RGB or RGBA images with optional mipmaps, array size = # images, each image may have a different resolution and # of mipmap levels

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TextureType2DArray

An array of 2D RGB or RGBA images with optional mipmaps, array size = # images, each image has the same resolution and mipmap levels

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TextureTypeCubemapArray

an array of cubemap levels, total # of images must be divisable by 6, in X+, X-, Y+, Y-, Z+, Z- order, with optional mipmaps

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TextureTypeVideoFrames

An array of 2D video frames, with optional mipmaps, # frames = # images, each image has the same resolution and # of mipmap levels

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TextureTypeVolume

A 3D texture with optional mipmaps, Z dimension = # images, each image has the same resolution and # of mipmap levels

Implementations§

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impl BasisTextureType

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pub fn texture_type_name(self) -> &'static str

Returns the texture type’s name in ASCII.

Trait Implementations§

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impl Clone for BasisTextureType

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fn clone(&self) -> BasisTextureType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BasisTextureType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<i32> for BasisTextureType

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fn from(value: basist_basis_texture_type) -> Self

Converts to this type from the input type.
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impl Into<i32> for BasisTextureType

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fn into(self) -> basist_basis_texture_type

Converts this type into the (usually inferred) input type.
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impl PartialEq<BasisTextureType> for BasisTextureType

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fn eq(&self, other: &BasisTextureType) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for BasisTextureType

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impl StructuralPartialEq for BasisTextureType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.