[][src]Trait basic_collision::Object

pub trait Object {
    fn boundary(&self) -> Boundary;

    fn does_collide(&self, objects: &[Box<dyn Object>]) -> bool { ... }
}

Required methods

fn boundary(&self) -> Boundary

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Provided methods

fn does_collide(&self, objects: &[Box<dyn Object>]) -> bool

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Implementors

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