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ExecutionLimits

Struct ExecutionLimits 

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pub struct ExecutionLimits {
Show 14 fields pub max_commands: usize, pub max_loop_iterations: usize, pub max_total_loop_iterations: usize, pub max_function_depth: usize, pub timeout: Duration, pub parser_timeout: Duration, pub max_input_bytes: usize, pub max_ast_depth: usize, pub max_parser_operations: usize, pub max_stdout_bytes: usize, pub max_stderr_bytes: usize, pub max_subst_depth: usize, pub max_file_descriptors: usize, pub capture_final_env: bool,
}
Expand description

Resource limits for script execution

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§max_commands: usize

Maximum number of commands that can be executed (fuel model) Default: 10,000

§max_loop_iterations: usize

Maximum iterations for a single loop Default: 10,000

§max_total_loop_iterations: usize

Maximum total loop iterations across all loops (nested and sequential). Prevents nested loop multiplication attack (TM-DOS-018). Default: 1,000,000

§max_function_depth: usize

Maximum function call depth (recursion limit) Default: 100

§timeout: Duration

Execution timeout Default: 30 seconds

§parser_timeout: Duration

Parser timeout (separate from execution timeout) Default: 5 seconds This limits how long the parser can spend parsing a script before giving up. Protects against parser hang attacks (V3 in threat model).

§max_input_bytes: usize

Maximum input script size in bytes Default: 10MB (10,000,000 bytes) Protects against memory exhaustion from large scripts (V1 in threat model).

§max_ast_depth: usize

Maximum AST nesting depth during parsing Default: 100 Protects against stack overflow from deeply nested scripts (V4 in threat model).

§max_parser_operations: usize

Maximum parser operations (fuel model for parsing) Default: 100,000 Protects against parser DoS attacks that could otherwise cause CPU exhaustion.

§max_stdout_bytes: usize

Maximum stdout capture size in bytes Default: 1MB (1,048,576 bytes) Prevents unbounded output accumulation from runaway commands.

§max_stderr_bytes: usize

Maximum stderr capture size in bytes Default: 1MB (1,048,576 bytes) Prevents unbounded error output accumulation.

§max_subst_depth: usize

Maximum command substitution nesting depth. Default: 32

§max_file_descriptors: usize

Maximum persistent custom file descriptors opened via exec N>file, exec N<file, or fd duplication. Standard fds 0/1/2 do not count. Default: 1024

§capture_final_env: bool

Whether to capture the final environment state in ExecResult. Default: false (opt-in to avoid cloning cost when not needed)

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impl ExecutionLimits

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pub fn new() -> Self

Create new limits with defaults

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pub fn cli() -> Self

Relaxed limits for CLI / interactive use.

Command/loop counters are effectively unlimited — the user chose to run the script, so counting-based limits are unhelpful. Timeout is removed (user has Ctrl-C). Stdout/stderr caps are raised to 10 MB.

Limits that guard against crashes are kept: function depth, AST depth, parser fuel, parser timeout, input size.

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pub fn max_commands(self, count: usize) -> Self

Set maximum command count. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_loop_iterations(self, count: usize) -> Self

Set maximum loop iterations (per-loop). Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_total_loop_iterations(self, count: usize) -> Self

Set maximum total loop iterations (across all nested/sequential loops). Prevents TM-DOS-018 nested loop multiplication. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_function_depth(self, depth: usize) -> Self

Set maximum function depth. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn timeout(self, timeout: Duration) -> Self

Set execution timeout

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pub fn parser_timeout(self, timeout: Duration) -> Self

Set parser timeout

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pub fn max_input_bytes(self, bytes: usize) -> Self

Set maximum input script size in bytes. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_ast_depth(self, depth: usize) -> Self

Set maximum AST nesting depth. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_parser_operations(self, ops: usize) -> Self

Set maximum parser operations. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_stdout_bytes(self, bytes: usize) -> Self

Set maximum stdout capture size in bytes. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_stderr_bytes(self, bytes: usize) -> Self

Set maximum stderr capture size in bytes. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_subst_depth(self, depth: usize) -> Self

Set maximum command substitution nesting depth. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn max_file_descriptors(self, count: usize) -> Self

Set maximum persistent custom file descriptors. Passing 0 is treated as “use default” (no-op) to prevent misconfiguration.

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pub fn capture_final_env(self, capture: bool) -> Self

Enable capturing final environment state in ExecResult

Trait Implementations§

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impl Clone for ExecutionLimits

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fn clone(&self) -> ExecutionLimits

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ExecutionLimits

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ExecutionLimits

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fn default() -> Self

Returns the “default value” for a type. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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Apply a runtime-determined style
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