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Vec3f64

Struct Vec3f64 

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pub struct Vec3f64 {
    pub x: f64,
    pub y: f64,
    pub z: f64,
}
Expand description

A 3D vector of f64 values.

Used in the Minecraft protocol for precise entity positions and world coordinates. Double-precision is needed because Minecraft worlds can be very large (up to 30 million blocks from origin).

Wire format: three big-endian f64 values (x, y, z), 24 bytes total.

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§x: f64§y: f64§z: f64

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impl Clone for Vec3f64

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fn clone(&self) -> Vec3f64

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vec3f64

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Decode for Vec3f64

Decodes a Vec3f64 from three consecutive big-endian f64 values.

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fn decode(buf: &mut &[u8]) -> Result<Self>

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impl Default for Vec3f64

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fn default() -> Vec3f64

Returns the “default value” for a type. Read more
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impl Encode for Vec3f64

Encodes a Vec3f64 as three consecutive big-endian f64 values.

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fn encode(&self, buf: &mut Vec<u8>) -> Result<()>

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impl EncodedSize for Vec3f64

A Vec3f64 always occupies 24 bytes (3 × f64).

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impl PartialEq for Vec3f64

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fn eq(&self, other: &Vec3f64) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Vec3f64

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impl StructuralPartialEq for Vec3f64

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.