pub struct ClientboundPlayWorldParticles {
pub long_distance: bool,
pub always_show: bool,
pub x: f64,
pub y: f64,
pub z: f64,
pub offset_x: f32,
pub offset_y: f32,
pub offset_z: f32,
pub velocity_offset: f32,
pub amount: i32,
pub particle: Particle,
}Fields§
§long_distance: bool§always_show: bool§x: f64§y: f64§z: f64§offset_x: f32§offset_y: f32§offset_z: f32§velocity_offset: f32§amount: i32§particle: ParticleImplementations§
Source§impl ClientboundPlayWorldParticles
impl ClientboundPlayWorldParticles
Sourcepub const PACKET_ID: i32 = 42i32
pub const PACKET_ID: i32 = 42i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlayWorldParticles
impl Clone for ClientboundPlayWorldParticles
Source§fn clone(&self) -> ClientboundPlayWorldParticles
fn clone(&self) -> ClientboundPlayWorldParticles
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayWorldParticles
impl Default for ClientboundPlayWorldParticles
Source§fn default() -> ClientboundPlayWorldParticles
fn default() -> ClientboundPlayWorldParticles
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayWorldParticles
impl EncodedSize for ClientboundPlayWorldParticles
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayWorldParticles
impl PartialEq for ClientboundPlayWorldParticles
Source§fn eq(&self, other: &ClientboundPlayWorldParticles) -> bool
fn eq(&self, other: &ClientboundPlayWorldParticles) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayWorldParticles
Auto Trait Implementations§
impl Freeze for ClientboundPlayWorldParticles
impl RefUnwindSafe for ClientboundPlayWorldParticles
impl Send for ClientboundPlayWorldParticles
impl Sync for ClientboundPlayWorldParticles
impl Unpin for ClientboundPlayWorldParticles
impl UnsafeUnpin for ClientboundPlayWorldParticles
impl UnwindSafe for ClientboundPlayWorldParticles
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more