pub struct ClientboundPlaySimulationDistance {
pub distance: i32,
}Fields§
§distance: i32Implementations§
Source§impl ClientboundPlaySimulationDistance
impl ClientboundPlaySimulationDistance
Sourcepub const PACKET_ID: i32 = 105i32
pub const PACKET_ID: i32 = 105i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlaySimulationDistance
impl Clone for ClientboundPlaySimulationDistance
Source§fn clone(&self) -> ClientboundPlaySimulationDistance
fn clone(&self) -> ClientboundPlaySimulationDistance
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlaySimulationDistance
impl Default for ClientboundPlaySimulationDistance
Source§fn default() -> ClientboundPlaySimulationDistance
fn default() -> ClientboundPlaySimulationDistance
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlaySimulationDistance
impl EncodedSize for ClientboundPlaySimulationDistance
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlaySimulationDistance
impl PartialEq for ClientboundPlaySimulationDistance
Source§fn eq(&self, other: &ClientboundPlaySimulationDistance) -> bool
fn eq(&self, other: &ClientboundPlaySimulationDistance) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlaySimulationDistance
Auto Trait Implementations§
impl Freeze for ClientboundPlaySimulationDistance
impl RefUnwindSafe for ClientboundPlaySimulationDistance
impl Send for ClientboundPlaySimulationDistance
impl Sync for ClientboundPlaySimulationDistance
impl Unpin for ClientboundPlaySimulationDistance
impl UnsafeUnpin for ClientboundPlaySimulationDistance
impl UnwindSafe for ClientboundPlaySimulationDistance
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more