pub struct ClientboundPlayPlayerInfoData {
pub uuid: Uuid,
pub remaining: Vec<u8>,
}Expand description
Inline data structure used by ClientboundPlayPlayerInfo.
Fields§
§uuid: Uuid§remaining: Vec<u8>Trait Implementations§
Source§impl Clone for ClientboundPlayPlayerInfoData
impl Clone for ClientboundPlayPlayerInfoData
Source§fn clone(&self) -> ClientboundPlayPlayerInfoData
fn clone(&self) -> ClientboundPlayPlayerInfoData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayPlayerInfoData
impl Default for ClientboundPlayPlayerInfoData
Source§fn default() -> ClientboundPlayPlayerInfoData
fn default() -> ClientboundPlayPlayerInfoData
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayPlayerInfoData
impl EncodedSize for ClientboundPlayPlayerInfoData
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayPlayerInfoData
impl PartialEq for ClientboundPlayPlayerInfoData
Source§fn eq(&self, other: &ClientboundPlayPlayerInfoData) -> bool
fn eq(&self, other: &ClientboundPlayPlayerInfoData) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayPlayerInfoData
Auto Trait Implementations§
impl Freeze for ClientboundPlayPlayerInfoData
impl RefUnwindSafe for ClientboundPlayPlayerInfoData
impl Send for ClientboundPlayPlayerInfoData
impl Sync for ClientboundPlayPlayerInfoData
impl Unpin for ClientboundPlayPlayerInfoData
impl UnsafeUnpin for ClientboundPlayPlayerInfoData
impl UnwindSafe for ClientboundPlayPlayerInfoData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more