pub struct ServerboundPlayUpdateJigsawBlock {
pub location: Position,
pub name: String,
pub target: String,
pub pool: String,
pub final_state: String,
pub joint_type: String,
pub selection_priority: i32,
pub placement_priority: i32,
}Fields§
§location: Position§name: String§target: String§pool: String§final_state: String§joint_type: String§selection_priority: i32§placement_priority: i32Implementations§
Source§impl ServerboundPlayUpdateJigsawBlock
impl ServerboundPlayUpdateJigsawBlock
Sourcepub const PACKET_ID: i32 = 55i32
pub const PACKET_ID: i32 = 55i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ServerboundPlayUpdateJigsawBlock
impl Clone for ServerboundPlayUpdateJigsawBlock
Source§fn clone(&self) -> ServerboundPlayUpdateJigsawBlock
fn clone(&self) -> ServerboundPlayUpdateJigsawBlock
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ServerboundPlayUpdateJigsawBlock
impl Default for ServerboundPlayUpdateJigsawBlock
Source§fn default() -> ServerboundPlayUpdateJigsawBlock
fn default() -> ServerboundPlayUpdateJigsawBlock
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ServerboundPlayUpdateJigsawBlock
impl EncodedSize for ServerboundPlayUpdateJigsawBlock
fn encoded_size(&self) -> usize
Source§impl PartialEq for ServerboundPlayUpdateJigsawBlock
impl PartialEq for ServerboundPlayUpdateJigsawBlock
Source§fn eq(&self, other: &ServerboundPlayUpdateJigsawBlock) -> bool
fn eq(&self, other: &ServerboundPlayUpdateJigsawBlock) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ServerboundPlayUpdateJigsawBlock
Auto Trait Implementations§
impl Freeze for ServerboundPlayUpdateJigsawBlock
impl RefUnwindSafe for ServerboundPlayUpdateJigsawBlock
impl Send for ServerboundPlayUpdateJigsawBlock
impl Sync for ServerboundPlayUpdateJigsawBlock
impl Unpin for ServerboundPlayUpdateJigsawBlock
impl UnsafeUnpin for ServerboundPlayUpdateJigsawBlock
impl UnwindSafe for ServerboundPlayUpdateJigsawBlock
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more