pub struct ServerboundPlayPong {
pub id: i32,
}Fields§
§id: i32Implementations§
Source§impl ServerboundPlayPong
impl ServerboundPlayPong
Sourcepub const PACKET_ID: i32 = 43i32
pub const PACKET_ID: i32 = 43i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ServerboundPlayPong
impl Clone for ServerboundPlayPong
Source§fn clone(&self) -> ServerboundPlayPong
fn clone(&self) -> ServerboundPlayPong
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ServerboundPlayPong
impl Debug for ServerboundPlayPong
Source§impl Default for ServerboundPlayPong
impl Default for ServerboundPlayPong
Source§fn default() -> ServerboundPlayPong
fn default() -> ServerboundPlayPong
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ServerboundPlayPong
impl EncodedSize for ServerboundPlayPong
fn encoded_size(&self) -> usize
Source§impl PartialEq for ServerboundPlayPong
impl PartialEq for ServerboundPlayPong
impl StructuralPartialEq for ServerboundPlayPong
Auto Trait Implementations§
impl Freeze for ServerboundPlayPong
impl RefUnwindSafe for ServerboundPlayPong
impl Send for ServerboundPlayPong
impl Sync for ServerboundPlayPong
impl Unpin for ServerboundPlayPong
impl UnsafeUnpin for ServerboundPlayPong
impl UnwindSafe for ServerboundPlayPong
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more