pub struct ClientboundPlayOpenSignEntity {
pub location: Position,
pub is_front_text: bool,
}Fields§
§location: Position§is_front_text: boolImplementations§
Source§impl ClientboundPlayOpenSignEntity
impl ClientboundPlayOpenSignEntity
Sourcepub const PACKET_ID: i32 = 54i32
pub const PACKET_ID: i32 = 54i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlayOpenSignEntity
impl Clone for ClientboundPlayOpenSignEntity
Source§fn clone(&self) -> ClientboundPlayOpenSignEntity
fn clone(&self) -> ClientboundPlayOpenSignEntity
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayOpenSignEntity
impl Default for ClientboundPlayOpenSignEntity
Source§fn default() -> ClientboundPlayOpenSignEntity
fn default() -> ClientboundPlayOpenSignEntity
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayOpenSignEntity
impl EncodedSize for ClientboundPlayOpenSignEntity
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayOpenSignEntity
impl PartialEq for ClientboundPlayOpenSignEntity
Source§fn eq(&self, other: &ClientboundPlayOpenSignEntity) -> bool
fn eq(&self, other: &ClientboundPlayOpenSignEntity) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayOpenSignEntity
Auto Trait Implementations§
impl Freeze for ClientboundPlayOpenSignEntity
impl RefUnwindSafe for ClientboundPlayOpenSignEntity
impl Send for ClientboundPlayOpenSignEntity
impl Sync for ClientboundPlayOpenSignEntity
impl Unpin for ClientboundPlayOpenSignEntity
impl UnsafeUnpin for ClientboundPlayOpenSignEntity
impl UnwindSafe for ClientboundPlayOpenSignEntity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more