pub struct ClientboundPlayEntityMetadata {
pub entity_id: i32,
pub metadata: Vec<u8>,
}Fields§
§entity_id: i32§metadata: Vec<u8>Implementations§
Source§impl ClientboundPlayEntityMetadata
impl ClientboundPlayEntityMetadata
Sourcepub const PACKET_ID: i32 = 93i32
pub const PACKET_ID: i32 = 93i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlayEntityMetadata
impl Clone for ClientboundPlayEntityMetadata
Source§fn clone(&self) -> ClientboundPlayEntityMetadata
fn clone(&self) -> ClientboundPlayEntityMetadata
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayEntityMetadata
impl Default for ClientboundPlayEntityMetadata
Source§fn default() -> ClientboundPlayEntityMetadata
fn default() -> ClientboundPlayEntityMetadata
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayEntityMetadata
impl EncodedSize for ClientboundPlayEntityMetadata
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayEntityMetadata
impl PartialEq for ClientboundPlayEntityMetadata
Source§fn eq(&self, other: &ClientboundPlayEntityMetadata) -> bool
fn eq(&self, other: &ClientboundPlayEntityMetadata) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayEntityMetadata
Auto Trait Implementations§
impl Freeze for ClientboundPlayEntityMetadata
impl RefUnwindSafe for ClientboundPlayEntityMetadata
impl Send for ClientboundPlayEntityMetadata
impl Sync for ClientboundPlayEntityMetadata
impl Unpin for ClientboundPlayEntityMetadata
impl UnsafeUnpin for ClientboundPlayEntityMetadata
impl UnwindSafe for ClientboundPlayEntityMetadata
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more