pub struct ClientboundPlayScoreboardObjective {
pub name: String,
pub action: ClientboundPlayScoreboardObjectiveAction,
}Fields§
§name: String§action: ClientboundPlayScoreboardObjectiveActionImplementations§
Source§impl ClientboundPlayScoreboardObjective
impl ClientboundPlayScoreboardObjective
Sourcepub const PACKET_ID: i32 = 100i32
pub const PACKET_ID: i32 = 100i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlayScoreboardObjective
impl Clone for ClientboundPlayScoreboardObjective
Source§fn clone(&self) -> ClientboundPlayScoreboardObjective
fn clone(&self) -> ClientboundPlayScoreboardObjective
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayScoreboardObjective
impl Default for ClientboundPlayScoreboardObjective
Source§fn default() -> ClientboundPlayScoreboardObjective
fn default() -> ClientboundPlayScoreboardObjective
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayScoreboardObjective
impl EncodedSize for ClientboundPlayScoreboardObjective
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayScoreboardObjective
impl PartialEq for ClientboundPlayScoreboardObjective
Source§fn eq(&self, other: &ClientboundPlayScoreboardObjective) -> bool
fn eq(&self, other: &ClientboundPlayScoreboardObjective) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayScoreboardObjective
Auto Trait Implementations§
impl Freeze for ClientboundPlayScoreboardObjective
impl RefUnwindSafe for ClientboundPlayScoreboardObjective
impl Send for ClientboundPlayScoreboardObjective
impl Sync for ClientboundPlayScoreboardObjective
impl Unpin for ClientboundPlayScoreboardObjective
impl UnsafeUnpin for ClientboundPlayScoreboardObjective
impl UnwindSafe for ClientboundPlayScoreboardObjective
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more