pub struct ClientboundPlayInitializeWorldBorder {
pub x: f64,
pub z: f64,
pub old_diameter: f64,
pub new_diameter: f64,
pub speed: i32,
pub portal_teleport_boundary: i32,
pub warning_blocks: i32,
pub warning_time: i32,
}Fields§
§x: f64§z: f64§old_diameter: f64§new_diameter: f64§speed: i32§portal_teleport_boundary: i32§warning_blocks: i32§warning_time: i32Implementations§
Source§impl ClientboundPlayInitializeWorldBorder
impl ClientboundPlayInitializeWorldBorder
Sourcepub const PACKET_ID: i32 = 38i32
pub const PACKET_ID: i32 = 38i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlayInitializeWorldBorder
impl Clone for ClientboundPlayInitializeWorldBorder
Source§fn clone(&self) -> ClientboundPlayInitializeWorldBorder
fn clone(&self) -> ClientboundPlayInitializeWorldBorder
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayInitializeWorldBorder
impl Default for ClientboundPlayInitializeWorldBorder
Source§fn default() -> ClientboundPlayInitializeWorldBorder
fn default() -> ClientboundPlayInitializeWorldBorder
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayInitializeWorldBorder
impl EncodedSize for ClientboundPlayInitializeWorldBorder
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayInitializeWorldBorder
impl PartialEq for ClientboundPlayInitializeWorldBorder
Source§fn eq(&self, other: &ClientboundPlayInitializeWorldBorder) -> bool
fn eq(&self, other: &ClientboundPlayInitializeWorldBorder) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayInitializeWorldBorder
Auto Trait Implementations§
impl Freeze for ClientboundPlayInitializeWorldBorder
impl RefUnwindSafe for ClientboundPlayInitializeWorldBorder
impl Send for ClientboundPlayInitializeWorldBorder
impl Sync for ClientboundPlayInitializeWorldBorder
impl Unpin for ClientboundPlayInitializeWorldBorder
impl UnsafeUnpin for ClientboundPlayInitializeWorldBorder
impl UnwindSafe for ClientboundPlayInitializeWorldBorder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more