pub struct ClientboundPlayAcknowledgePlayerDigging {
pub sequence_id: i32,
}Fields§
§sequence_id: i32Implementations§
Source§impl ClientboundPlayAcknowledgePlayerDigging
impl ClientboundPlayAcknowledgePlayerDigging
Sourcepub const PACKET_ID: i32 = 5i32
pub const PACKET_ID: i32 = 5i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlayAcknowledgePlayerDigging
impl Clone for ClientboundPlayAcknowledgePlayerDigging
Source§fn clone(&self) -> ClientboundPlayAcknowledgePlayerDigging
fn clone(&self) -> ClientboundPlayAcknowledgePlayerDigging
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayAcknowledgePlayerDigging
impl Default for ClientboundPlayAcknowledgePlayerDigging
Source§fn default() -> ClientboundPlayAcknowledgePlayerDigging
fn default() -> ClientboundPlayAcknowledgePlayerDigging
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayAcknowledgePlayerDigging
impl EncodedSize for ClientboundPlayAcknowledgePlayerDigging
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayAcknowledgePlayerDigging
impl PartialEq for ClientboundPlayAcknowledgePlayerDigging
Source§fn eq(&self, other: &ClientboundPlayAcknowledgePlayerDigging) -> bool
fn eq(&self, other: &ClientboundPlayAcknowledgePlayerDigging) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayAcknowledgePlayerDigging
Auto Trait Implementations§
impl Freeze for ClientboundPlayAcknowledgePlayerDigging
impl RefUnwindSafe for ClientboundPlayAcknowledgePlayerDigging
impl Send for ClientboundPlayAcknowledgePlayerDigging
impl Sync for ClientboundPlayAcknowledgePlayerDigging
impl Unpin for ClientboundPlayAcknowledgePlayerDigging
impl UnsafeUnpin for ClientboundPlayAcknowledgePlayerDigging
impl UnwindSafe for ClientboundPlayAcknowledgePlayerDigging
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more