pub struct ClientboundPlayEntityUpdateAttributesPropertiesModifiers {
pub uuid: String,
pub amount: f64,
pub operation: i8,
}Expand description
Inline data structure used by ClientboundPlayEntityUpdateAttributes.
Fields§
§uuid: String§amount: f64§operation: i8Trait Implementations§
Source§impl Clone for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl Clone for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
Source§fn clone(&self) -> ClientboundPlayEntityUpdateAttributesPropertiesModifiers
fn clone(&self) -> ClientboundPlayEntityUpdateAttributesPropertiesModifiers
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl Default for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
Source§fn default() -> ClientboundPlayEntityUpdateAttributesPropertiesModifiers
fn default() -> ClientboundPlayEntityUpdateAttributesPropertiesModifiers
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl EncodedSize for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl PartialEq for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
Source§fn eq(
&self,
other: &ClientboundPlayEntityUpdateAttributesPropertiesModifiers,
) -> bool
fn eq( &self, other: &ClientboundPlayEntityUpdateAttributesPropertiesModifiers, ) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
Auto Trait Implementations§
impl Freeze for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl RefUnwindSafe for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl Send for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl Sync for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl Unpin for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl UnsafeUnpin for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
impl UnwindSafe for ClientboundPlayEntityUpdateAttributesPropertiesModifiers
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more