pub struct ClientboundPlayPing {
pub id: i32,
}Fields§
§id: i32Implementations§
Source§impl ClientboundPlayPing
impl ClientboundPlayPing
Sourcepub const PACKET_ID: i32 = 55i32
pub const PACKET_ID: i32 = 55i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlayPing
impl Clone for ClientboundPlayPing
Source§fn clone(&self) -> ClientboundPlayPing
fn clone(&self) -> ClientboundPlayPing
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ClientboundPlayPing
impl Debug for ClientboundPlayPing
Source§impl Default for ClientboundPlayPing
impl Default for ClientboundPlayPing
Source§fn default() -> ClientboundPlayPing
fn default() -> ClientboundPlayPing
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayPing
impl EncodedSize for ClientboundPlayPing
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayPing
impl PartialEq for ClientboundPlayPing
impl StructuralPartialEq for ClientboundPlayPing
Auto Trait Implementations§
impl Freeze for ClientboundPlayPing
impl RefUnwindSafe for ClientboundPlayPing
impl Send for ClientboundPlayPing
impl Sync for ClientboundPlayPing
impl Unpin for ClientboundPlayPing
impl UnsafeUnpin for ClientboundPlayPing
impl UnwindSafe for ClientboundPlayPing
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more