pub struct ClientboundPlayBlockBreakAnimation {
pub entity_id: i32,
pub location: Position,
pub destroy_stage: i8,
}Fields§
§entity_id: i32§location: Position§destroy_stage: i8Implementations§
Source§impl ClientboundPlayBlockBreakAnimation
impl ClientboundPlayBlockBreakAnimation
Sourcepub const PACKET_ID: i32 = 6i32
pub const PACKET_ID: i32 = 6i32
The packet ID used by the registry to dispatch this packet.
This value is declared via #[packet(id = N)] and corresponds to
the VarInt packet ID read/written by the framing layer. The struct’s
own Encode/Decode does NOT include this ID — it only encodes the
packet’s payload fields.
Trait Implementations§
Source§impl Clone for ClientboundPlayBlockBreakAnimation
impl Clone for ClientboundPlayBlockBreakAnimation
Source§fn clone(&self) -> ClientboundPlayBlockBreakAnimation
fn clone(&self) -> ClientboundPlayBlockBreakAnimation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ClientboundPlayBlockBreakAnimation
impl Default for ClientboundPlayBlockBreakAnimation
Source§fn default() -> ClientboundPlayBlockBreakAnimation
fn default() -> ClientboundPlayBlockBreakAnimation
Returns the “default value” for a type. Read more
Source§impl EncodedSize for ClientboundPlayBlockBreakAnimation
impl EncodedSize for ClientboundPlayBlockBreakAnimation
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayBlockBreakAnimation
impl PartialEq for ClientboundPlayBlockBreakAnimation
Source§fn eq(&self, other: &ClientboundPlayBlockBreakAnimation) -> bool
fn eq(&self, other: &ClientboundPlayBlockBreakAnimation) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientboundPlayBlockBreakAnimation
Auto Trait Implementations§
impl Freeze for ClientboundPlayBlockBreakAnimation
impl RefUnwindSafe for ClientboundPlayBlockBreakAnimation
impl Send for ClientboundPlayBlockBreakAnimation
impl Sync for ClientboundPlayBlockBreakAnimation
impl Unpin for ClientboundPlayBlockBreakAnimation
impl UnsafeUnpin for ClientboundPlayBlockBreakAnimation
impl UnwindSafe for ClientboundPlayBlockBreakAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more