pub enum ClientboundPlayTeamsMode {
Variant0 {
name: NbtCompound,
friendly_fire: i8,
name_tag_visibility: String,
collision_rule: String,
formatting: i32,
prefix: NbtCompound,
suffix: NbtCompound,
players: Vec<String>,
},
Variant2 {
name: NbtCompound,
friendly_fire: i8,
name_tag_visibility: String,
collision_rule: String,
formatting: i32,
prefix: NbtCompound,
suffix: NbtCompound,
},
Variant3 {
players: Vec<String>,
},
Variant4 {
players: Vec<String>,
},
}Expand description
Switch enum used by ClientboundPlayTeams.
Variants§
Variant0
Variant2
Variant3
Variant4
Trait Implementations§
Source§impl Clone for ClientboundPlayTeamsMode
impl Clone for ClientboundPlayTeamsMode
Source§fn clone(&self) -> ClientboundPlayTeamsMode
fn clone(&self) -> ClientboundPlayTeamsMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ClientboundPlayTeamsMode
impl Debug for ClientboundPlayTeamsMode
Source§impl Default for ClientboundPlayTeamsMode
impl Default for ClientboundPlayTeamsMode
Source§impl Encode for ClientboundPlayTeamsMode
impl Encode for ClientboundPlayTeamsMode
Source§impl EncodedSize for ClientboundPlayTeamsMode
impl EncodedSize for ClientboundPlayTeamsMode
fn encoded_size(&self) -> usize
Source§impl PartialEq for ClientboundPlayTeamsMode
impl PartialEq for ClientboundPlayTeamsMode
impl StructuralPartialEq for ClientboundPlayTeamsMode
Auto Trait Implementations§
impl Freeze for ClientboundPlayTeamsMode
impl RefUnwindSafe for ClientboundPlayTeamsMode
impl Send for ClientboundPlayTeamsMode
impl Sync for ClientboundPlayTeamsMode
impl Unpin for ClientboundPlayTeamsMode
impl UnsafeUnpin for ClientboundPlayTeamsMode
impl UnwindSafe for ClientboundPlayTeamsMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more