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InventoryType

Enum InventoryType 

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pub enum InventoryType {
Show 25 variants Generic9x1, Generic9x2, Generic9x3, Generic9x4, Generic9x5, Generic9x6, Generic3x3, Crafter3x3, Anvil, Beacon, BlastFurnace, BrewingStand, Crafting, Enchantment, Furnace, Grindstone, Hopper, Lectern, Loom, Merchant, ShulkerBox, Smithing, Smoker, Cartography, Stonecutter,
}
Expand description

Type of inventory window in Minecraft 1.21.4.

Each variant maps to a specific Minecraft protocol ID and has a known slot count. Used when opening custom containers for players.

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Generic9x1

9x1 chest-like inventory (9 slots).

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Generic9x2

9x2 chest-like inventory (18 slots).

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Generic9x3

9x3 chest-like inventory (27 slots) – single chest.

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Generic9x4

9x4 chest-like inventory (36 slots).

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Generic9x5

9x5 chest-like inventory (45 slots).

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Generic9x6

9x6 chest-like inventory (54 slots) – double chest.

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Generic3x3

3x3 dispenser/dropper (9 slots).

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Crafter3x3

3x3 crafter (9 slots).

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Anvil

Anvil (3 slots).

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Beacon

Beacon (1 slot).

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BlastFurnace

Blast furnace (3 slots).

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BrewingStand

Brewing stand (5 slots).

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Crafting

Crafting table (10 slots: 1 output + 3x3 grid).

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Enchantment

Enchantment table (2 slots).

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Furnace

Furnace (3 slots).

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Grindstone

Grindstone (3 slots).

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Hopper

Hopper (5 slots).

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Lectern

Lectern (1 slot).

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Loom

Loom (4 slots).

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Merchant

Merchant/villager trade (3 slots).

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ShulkerBox

Shulker box (27 slots).

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Smithing

Smithing table (4 slots).

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Smoker

Smoker (3 slots).

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Cartography

Cartography table (3 slots).

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Stonecutter

Stonecutter (2 slots).

Implementations§

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impl InventoryType

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pub fn protocol_id(&self) -> i32

Returns the Minecraft protocol VarInt ID for this inventory type.

Used when encoding the OpenWindow packet. IDs correspond to the 1.21.4 protocol (0 = generic_9x1 through 24 = stonecutter).

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pub fn slot_count(&self) -> usize

Returns the number of container slots this type has.

Does not include the player inventory slots that are appended when the window is opened.

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pub fn is_chest_like(&self) -> bool

Returns true if this is a generic chest-like inventory (9xN) or a shulker box.

Chest-like inventories have simple slot layouts where every slot behaves the same (no special output slot, no fuel/product slots).

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pub fn has_craft_output(&self) -> bool

Returns true if this inventory has a special crafting output slot at index 0.

Currently only Crafting returns true. The output slot is server-computed from the crafting grid contents.

Trait Implementations§

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impl Clone for InventoryType

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fn clone(&self) -> InventoryType

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for InventoryType

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impl Debug for InventoryType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for InventoryType

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impl PartialEq for InventoryType

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fn eq(&self, other: &InventoryType) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for InventoryType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.