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ExitState

Enum ExitState 

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pub enum ExitState {
    Start(ExitStartState),
    Processing(ExitProcessingState),
    AwaitingDelta(ExitAwaitingDeltaState),
    Claimable(ExitClaimableState),
    ClaimInProgress(ExitClaimInProgressState),
    Claimed(ExitClaimedState),
    VtxoAlreadySpent(ExitVtxoAlreadySpentState),
}
Expand description

A utility type to wrap ExitState children so they can be easily serialized. This also helps with debugging a lot!

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Start(ExitStartState)

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Processing(ExitProcessingState)

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AwaitingDelta(ExitAwaitingDeltaState)

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Claimable(ExitClaimableState)

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ClaimInProgress(ExitClaimInProgressState)

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Claimed(ExitClaimedState)

Terminal state: the exit is fully complete, and the VTXO has been claimed by the user or spent by another user who owns a VTXO that is deeper in the tree than this one.

Note: The circumstances in which the latter can occur are typically when the user has stale data and is trying to exit an already-spent VTXO.

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VtxoAlreadySpent(ExitVtxoAlreadySpentState)

Terminal state: the exit cannot proceed because the VTXO has already been spent offchain. A user can start a unilateral exit for a VTXO but later spend it via a refresh, arkoor, etc, in that situation an exit will enter this state.

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impl ExitState

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pub fn new_start(tip: BlockHeight) -> Self

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pub fn new_processing<T: IntoIterator<Item = Txid>>( tip: BlockHeight, txids: T, ) -> Self

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pub fn new_processing_from_transactions( tip: BlockHeight, transactions: Vec<ExitTx>, ) -> Self

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pub fn new_awaiting_delta( tip: BlockHeight, confirmed_block: BlockRef, wait_delta: BlockDelta, ) -> Self

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pub fn new_claimable( tip: BlockHeight, claimable_since: BlockRef, last_scanned_block: Option<BlockRef>, ) -> Self

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pub fn new_claim_in_progress( tip: BlockHeight, claimable_since: BlockRef, claim_txid: Txid, ) -> Self

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pub fn new_claimed(tip: BlockHeight, txid: Txid, block: BlockRef) -> Self

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pub fn new_vtxo_already_spent(tip: BlockHeight) -> Self

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pub fn is_pending(&self) -> bool

Checks if the state is awaiting the confirmation of every exit transaction in the tree and the exit delta required for the VTXO to become claimable.

Note: This excludes the claimable state, use ExitState::is_claimable for that.

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pub fn is_claimable(&self) -> bool

A simple helper for ExitState::Claimable, at this point an exit can be spent on-chain and redeemed into a UTXO controlled by the user.

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pub fn requires_confirmations(&self) -> bool

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pub fn claimable_height(&self) -> Option<BlockHeight>

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pub fn warrants_exited_vtxo(&self) -> bool

True once every exit transaction has confirmed on-chain (i.e. the exit has reached at least ExitState::AwaitingDelta). At that point the VTXO can be considered crate::vtxo::VtxoStateKind::Exited: the underlying onchain outpoint is committed to the exit chain, the server can see it and will refuse to service the VTXO for any payment operations offchain, and there’s nothing left to undo client-side.

Note: we deliberately don’t flip the VTXO at Processing — even with every tx broadcast, mempool eviction is still possible until confirmation, so we hold off to keep Exited an accurate “this is gone” signal.

Trait Implementations§

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impl Clone for ExitState

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fn clone(&self) -> ExitState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ExitState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ExitState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Eq for ExitState

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impl Into<ExitState> for ExitStartState

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fn into(self) -> ExitState

Converts this type into the (usually inferred) input type.
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impl Into<ExitState> for ExitProcessingState

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fn into(self) -> ExitState

Converts this type into the (usually inferred) input type.
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impl Into<ExitState> for ExitAwaitingDeltaState

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fn into(self) -> ExitState

Converts this type into the (usually inferred) input type.
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impl Into<ExitState> for ExitClaimableState

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fn into(self) -> ExitState

Converts this type into the (usually inferred) input type.
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impl Into<ExitState> for ExitClaimInProgressState

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fn into(self) -> ExitState

Converts this type into the (usually inferred) input type.
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impl Into<ExitState> for ExitClaimedState

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fn into(self) -> ExitState

Converts this type into the (usually inferred) input type.
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impl Into<ExitState> for ExitVtxoAlreadySpentState

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fn into(self) -> ExitState

Converts this type into the (usually inferred) input type.
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impl PartialEq for ExitState

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fn eq(&self, other: &ExitState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ExitState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ExitState

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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