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ChildRunner

Struct ChildRunner 

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pub struct ChildRunner { /* private fields */ }
Expand description

Ergonomic facade for child spawns.

Reuses SpawnContext (agent, tools, caches, router, completion handler) — the same dependency bundle the background scheduler uses.

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impl ChildRunner

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pub fn new(ctx: SpawnContext) -> Self

Create a runner over the given spawn context.

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pub async fn run_child(&self, input: RunChildInput) -> Result<(), String>

Run a child session via the canonical spawn core.

ANTI-FORK: constructs a SpawnJob and delegates to crate::sdk::spawn::run_child_spawn; there is no inline execute/finalize.

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pub async fn run_child_stream( &self, input: RunChildInput, ) -> Result<Receiver<AgentEvent>, String>

Run a child session and return a receiver of the child’s AgentEvent stream.

The receiver is subscribed from the existing broadcast infra (ctx.session_event_senders) before the spawn is started, so no events are missed. This reuses the canonical broadcast channel — it does NOT invent a parallel RunOutcomeStream/status_rx mpsc.

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