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MonteCarloResults

Struct MonteCarloResults 

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pub struct MonteCarloResults {
    pub ranges: Vec<f64>,
    pub impact_velocities: Vec<f64>,
    pub impact_positions: Vec<Vector3<f64>>,
}

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§ranges: Vec<f64>§impact_velocities: Vec<f64>§impact_positions: Vec<Vector3<f64>>

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impl MonteCarloResults

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pub fn hit_probability(&self, hit_radius_m: f64) -> f64

Fraction of simulations whose impact at the target plane lands within hit_radius_m of the point of aim. impact_positions are deviations from the baseline at the target plane (the downrange component is 0), so the vector norm is the radial miss distance. Samples that fall short of the target are clamped to their ground impact (a large deviation) and so correctly count as misses. Returns 0.0 when there are no samples.

Single source of truth for hit probability — previously the CLI used a range-precision notion and the FFI a position notion with a redundant clause, so they disagreed.

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impl Clone for MonteCarloResults

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fn clone(&self) -> MonteCarloResults

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MonteCarloResults

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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