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TrajectorySolver

Struct TrajectorySolver 

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pub struct TrajectorySolver { /* private fields */ }

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impl TrajectorySolver

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pub fn new( inputs: BallisticInputs, wind: WindConditions, atmosphere: AtmosphericConditions, ) -> Self

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pub fn set_max_range(&mut self, range: f64)

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pub fn set_time_step(&mut self, step: f64)

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pub fn set_wind_segments(&mut self, segments: Vec<WindSegment>)

Supply downrange-segmented wind. Each segment is (speed_kmh, angle_deg, until_distance_m); the wind for a given downrange distance is the first segment whose until_distance_m exceeds it (a step function), and wind is zero beyond the last segment. An empty list clears segmented wind (reverts to the scalar wind). The angle convention matches WindConditions (0 = headwind, 90 = from the right).

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pub fn solve(&self) -> Result<TrajectoryResult, BallisticsError>

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