fn get_pickup_name(&self) -> RLString
fn get_b_hud_ignore_use_time(&self) -> bool
fn get_b_has_activated(&self) -> bool
fn get_b_is_active(&self) -> bool
fn get_activation_duration(&self) -> f32
fn get_pickup_fx_archetype(&self) -> Option<FXActorWrapper>
fn get_pickup_fx(&self) -> Option<FXActorWrapper>
fn has_activated(&self) -> bool
fn get_client_target(&self) -> Option<RBActorWrapper>
fn on_vehicle_setup_complete(&self)
fn get_active_time_percent(&self) -> f32
fn pickup_end(&self)
fn pickup_start(&self)
fn get_boost_component(&self) -> Option<BoostWrapper>
fn deactivate_pickup(&self)
fn try_activate(&self, target_override: RBActorWrapper) -> bool
fn on_created(&self)
fn can_pickup(&self, in_car: CarWrapper) -> bool
fn apply_pickup(&self, in_car: CarWrapper)
impl RumblePickupComponent for AttachmentPickupWrapper
[src]impl RumblePickupComponent for BallCarSpringPickupWrapper
[src]impl RumblePickupComponent for BallFreezePickupWrapper
[src]impl RumblePickupComponent for BallLassoPickupWrapper
[src]impl RumblePickupComponent for BattarangPickupWrapper
[src]impl RumblePickupComponent for BoostModPickupWrapper
[src]impl RumblePickupComponent for BoostOverridePickupWrapper
[src]impl RumblePickupComponent for CarSpeedPickupWrapper
[src]impl RumblePickupComponent for DemolishPickupWrapper
[src]impl RumblePickupComponent for GrapplingHookPickupWrapper
[src]impl RumblePickupComponent for GravityPickupWrapper
[src]impl RumblePickupComponent for HandbrakeOverridePickupWrapper
[src]impl RumblePickupComponent for HitForcePickupWrapper
[src]impl RumblePickupComponent for RumblePickupComponentWrapper
[src]impl RumblePickupComponent for SpringPickupWrapper
[src]impl RumblePickupComponent for SwapperPickupWrapper
[src]impl RumblePickupComponent for TargetedPickupWrapper
[src]impl RumblePickupComponent for TimeBombPickupWrapper
[src]impl RumblePickupComponent for TornadoPickupWrapper
[src]impl RumblePickupComponent for VelcroPickupWrapper
[src]