fn get_fx_actor_archetype(&self) -> Option<FXActorWrapper>
fn get_b_disabled(&self) -> bool
fn get_b_auto_activate(&self) -> bool
fn get_b_simulate_component(&self) -> bool
fn get_b_created(&self) -> bool
fn get_b_active(&self) -> bool
fn get_b_removed_from_car(&self) -> bool
fn get_component_data(&self) -> u8
fn get_replicated_active(&self) -> u8
fn get_activator(&self) -> Option<PriWrapper>
fn get_vehicle(&self) -> Option<VehicleWrapper>
fn get_car(&self) -> Option<CarWrapper>
fn get_activity_time(&self) -> f32
fn get_replicated_activity_time(&self) -> f32
fn get_fx_actor(&self) -> Option<FXActorWrapper>
fn get_inactive_time(&self) -> f32
fn get_active_time(&self) -> f32
fn apply_forces(&self, active_time: f32)
fn pre_physics_step(&self, delta_time: f32)
fn remove_from_car(&self)
fn can_deactivate(&self) -> bool
fn conditional_deactivate(&self) -> bool
fn can_activate(&self) -> bool
fn conditional_activate(&self) -> bool
fn set_active(&self, b_new_active: bool)
fn deactivate(&self)
fn activate(&self)
fn unregister_car_events(&self)
fn register_car_events(&self)
fn handle_vehicle_setup(&self, in_car: CarWrapper)
fn on_vehicle_setup_complete(&self)
fn create(&self, owner_car: CarWrapper, in_activator: PriWrapper)
fn client_update_active(&self)
fn event_activation_changed(&self, car_component: CarComponentWrapper)
impl CarComponent for AirControlComponentWrapper
[src]impl CarComponent for AttachmentPickupWrapper
[src]impl CarComponent for BallCarSpringPickupWrapper
[src]impl CarComponent for BallFreezePickupWrapper
[src]impl CarComponent for BallLassoPickupWrapper
[src]impl CarComponent for BattarangPickupWrapper
[src]impl CarComponent for BoostModPickupWrapper
[src]impl CarComponent for BoostOverridePickupWrapper
[src]impl CarComponent for BoostWrapper
[src]impl CarComponent for CarComponentWrapper
[src]impl CarComponent for CarSpeedPickupWrapper
[src]impl CarComponent for DemolishPickupWrapper
[src]impl CarComponent for DodgeComponentWrapper
[src]impl CarComponent for DoubleJumpComponentWrapper
[src]impl CarComponent for FlipCarComponentWrapper
[src]impl CarComponent for GrapplingHookPickupWrapper
[src]impl CarComponent for GravityPickupWrapper
[src]impl CarComponent for HandbrakeOverridePickupWrapper
[src]impl CarComponent for HitForcePickupWrapper
[src]impl CarComponent for JumpComponentWrapper
[src]impl CarComponent for RumblePickupComponentWrapper
[src]impl CarComponent for SpringPickupWrapper
[src]impl CarComponent for SwapperPickupWrapper
[src]impl CarComponent for TargetedPickupWrapper
[src]impl CarComponent for TimeBombPickupWrapper
[src]impl CarComponent for TornadoPickupWrapper
[src]impl CarComponent for VelcroPickupWrapper
[src]