[][src]Trait bakkesmod::wrappers::unreal::CarComponent

pub trait CarComponent: Actor {
    fn get_fx_actor_archetype(&self) -> Option<FXActorWrapper> { ... }
fn get_b_disabled(&self) -> bool { ... }
fn get_b_auto_activate(&self) -> bool { ... }
fn get_b_simulate_component(&self) -> bool { ... }
fn get_b_created(&self) -> bool { ... }
fn get_b_active(&self) -> bool { ... }
fn get_b_removed_from_car(&self) -> bool { ... }
fn get_component_data(&self) -> u8 { ... }
fn get_replicated_active(&self) -> u8 { ... }
fn get_activator(&self) -> Option<PriWrapper> { ... }
fn get_vehicle(&self) -> Option<VehicleWrapper> { ... }
fn get_car(&self) -> Option<CarWrapper> { ... }
fn get_activity_time(&self) -> f32 { ... }
fn get_replicated_activity_time(&self) -> f32 { ... }
fn get_fx_actor(&self) -> Option<FXActorWrapper> { ... }
fn get_inactive_time(&self) -> f32 { ... }
fn get_active_time(&self) -> f32 { ... }
fn apply_forces(&self, active_time: f32) { ... }
fn pre_physics_step(&self, delta_time: f32) { ... }
fn remove_from_car(&self) { ... }
fn can_deactivate(&self) -> bool { ... }
fn conditional_deactivate(&self) -> bool { ... }
fn can_activate(&self) -> bool { ... }
fn conditional_activate(&self) -> bool { ... }
fn set_active(&self, b_new_active: bool) { ... }
fn deactivate(&self) { ... }
fn activate(&self) { ... }
fn unregister_car_events(&self) { ... }
fn register_car_events(&self) { ... }
fn handle_vehicle_setup(&self, in_car: CarWrapper) { ... }
fn on_vehicle_setup_complete(&self) { ... }
fn create(&self, owner_car: CarWrapper, in_activator: PriWrapper) { ... }
fn client_update_active(&self) { ... }
fn event_activation_changed(&self, car_component: CarComponentWrapper) { ... } }

Provided methods

fn get_fx_actor_archetype(&self) -> Option<FXActorWrapper>

fn get_b_disabled(&self) -> bool

fn get_b_auto_activate(&self) -> bool

fn get_b_simulate_component(&self) -> bool

fn get_b_created(&self) -> bool

fn get_b_active(&self) -> bool

fn get_b_removed_from_car(&self) -> bool

fn get_component_data(&self) -> u8

fn get_replicated_active(&self) -> u8

fn get_activator(&self) -> Option<PriWrapper>

fn get_vehicle(&self) -> Option<VehicleWrapper>

fn get_car(&self) -> Option<CarWrapper>

fn get_activity_time(&self) -> f32

fn get_replicated_activity_time(&self) -> f32

fn get_fx_actor(&self) -> Option<FXActorWrapper>

fn get_inactive_time(&self) -> f32

fn get_active_time(&self) -> f32

fn apply_forces(&self, active_time: f32)

fn pre_physics_step(&self, delta_time: f32)

fn remove_from_car(&self)

fn can_deactivate(&self) -> bool

fn conditional_deactivate(&self) -> bool

fn can_activate(&self) -> bool

fn conditional_activate(&self) -> bool

fn set_active(&self, b_new_active: bool)

fn deactivate(&self)

fn activate(&self)

fn unregister_car_events(&self)

fn register_car_events(&self)

fn handle_vehicle_setup(&self, in_car: CarWrapper)

fn on_vehicle_setup_complete(&self)

fn create(&self, owner_car: CarWrapper, in_activator: PriWrapper)

fn client_update_active(&self)

fn event_activation_changed(&self, car_component: CarComponentWrapper)

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Implementors

impl CarComponent for AirControlComponentWrapper[src]

impl CarComponent for AttachmentPickupWrapper[src]

impl CarComponent for BallCarSpringPickupWrapper[src]

impl CarComponent for BallFreezePickupWrapper[src]

impl CarComponent for BallLassoPickupWrapper[src]

impl CarComponent for BattarangPickupWrapper[src]

impl CarComponent for BoostModPickupWrapper[src]

impl CarComponent for BoostOverridePickupWrapper[src]

impl CarComponent for BoostWrapper[src]

impl CarComponent for CarComponentWrapper[src]

impl CarComponent for CarSpeedPickupWrapper[src]

impl CarComponent for DemolishPickupWrapper[src]

impl CarComponent for DodgeComponentWrapper[src]

impl CarComponent for DoubleJumpComponentWrapper[src]

impl CarComponent for FlipCarComponentWrapper[src]

impl CarComponent for GrapplingHookPickupWrapper[src]

impl CarComponent for GravityPickupWrapper[src]

impl CarComponent for HandbrakeOverridePickupWrapper[src]

impl CarComponent for HitForcePickupWrapper[src]

impl CarComponent for JumpComponentWrapper[src]

impl CarComponent for RumblePickupComponentWrapper[src]

impl CarComponent for SpringPickupWrapper[src]

impl CarComponent for SwapperPickupWrapper[src]

impl CarComponent for TargetedPickupWrapper[src]

impl CarComponent for TimeBombPickupWrapper[src]

impl CarComponent for TornadoPickupWrapper[src]

impl CarComponent for VelcroPickupWrapper[src]

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